ASDF Team
A small group of students, developing indie games! We like to deliver the best experience, and to pr
Members:
>Trif Marius
>Radu Szasz
>Panainte Ruxandra
>Pervulovici Ruxandra
>Cazan Paul
>Mihai Dolha
Okay guys, time for us to regain life from ashes! but, until then ...
Can anybody do 3d models around here? :/
(We are currently spreading the word, so if you know/ heard about/ saw/ have anybody that can do that, please^2 ask them to contact us! :D)
The latest update is finally here! :D
Uploaded from a location ~700km away from home, but here for you! :D
Here is the change log, once again:
- the state of being "dead", and respawning
- creation of a public game made a lot easier
- looking through public games is a lot easier (although you can still use the good ol' trusty Direct Connect via IP), you can now literally browse through what games are currently available!
- a really big bug with the camera has been solved and it has made the game more lightweight (not so much computation power needed to run it)
- security side: packet encryption
And the builds:
x64: https://www.dropbox.com/s/8giut2ciueq9fo8/asdf0.1.3%20x64.zip
x86: https://www.dropbox.com/s/0egdmblzte42cee/asdf0.1.3%20x86.zip
OSX: https://www.dropbox.com/s/45omdpzukmxbrtu/asdf0.1.3%20OSX.zip
28/07/2012
We are now done with the content for the next update! :D
Our developer (seb), says that it will contain:
- the state of being "dead", and respawning
- creation of a public game made a lot easier
- looking through public games is a lot easier (although you can still use the good ol' trusty Direct Connect via IP), you can now literally browse through what games are currently available!
- a really big bug with the camera has been solved and it has made the game more lightweight (not so much computation power needed to run it)
- security side: packet encryption
Overall, this update will be BIG! :D Make sure you stay around and get it ASAP!
Until the update will be available for everybody, here is a screenshot showing the new game search mechanism!
Have an epic day!! :D
inGame = true;
Why? Because this is all that was needed to make the new UI work!
Get ready to join the fun! The next update will be BIG!
You've got ... a new update!
As we used you, there will be another update (quite big!) today! :D
Stay around to download it while it's still fresh! :D
Small spoiler: we're still working on the random player spawn system, but the rest is working absolutely great! :D
Hello lovely people! :D
We have some news for you about what the next update will contain! Here is the list:
- several bug fixes (death handled better, head passing through walls when running, etc)
- randomly spawning HP and Electricity boxes
- random spawn points on the map (for now usable only once, the reset game feature will be added a bit later)
We are gladly introducing the first alpha edition! Please download it and give us feedback! :D
x64: https://www.dropbox.com/s/9tustdxb8dl2uf0/asdf0.1.1%20x64.zip
x86: https://www.dropbox.com/s/jr6wba38s7z5ogw/asdf0.1.1%20x86.zip
and...
OS X: https://www.dropbox.com/s/yfk7kfoqqggz4ro/asdf0.1.1%20OSX.zip
Here's a preview for tomorrow, with better lighting, higher jumping, revamped HUD. Trust us, if you like this one, you'll love the next one!
-new demo x64: https://www.dropbox.com/s/e0b8nwfvxvggr0p/dev-buildx64.zip
-and x86: https://www.dropbox.com/s/5oocnvw1jxhhzpg/dev-buildx86.zip
Hello everyone! If you want to see our live presentation of asdfRobots, where you'll no doubt catch wind of the most interesting things we have in store, join us tomorrow at the Timisoara Software Business Incubator for a showoff of EPIC proportions!
Currently working on multiplayer :D
Our developer has a long long night xD
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Website
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Timisoara