Autodesk Media & Entertainment
http://area.autodesk.com
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Autodesk tools let animators, modelers, and visual effects artists access the tools they need to create compelling effects, believable 3D characters, and massive digital worlds. Autodesk tools let animators, modelers, and visual effects artists access what they need to create compelling effects, believable 3D characters, and massive digital worlds. Join the AREA community
http://area.autodesk.com
11/16/2022
Imagine a future where anyone, anywhere can create amazing 3D media and entertainment experiences. We’re excited to invest in Arcturus - XR Studio volumetric video editing and streaming technology, along with Cloud Ventures and Epic Games Games. By accelerating innovation, we can help users maximize the potential of using animated 3D video in their work and together deliver the compelling content the media and entertainment industry demands.
https://adskne.ws/investing-volumetric-video-future
Here an artist used Maya to add a prop to the volumetric character, which can be baked and exported. This is made possible by the Maya plug-in for HoloSuite.
12/11/2020
Meet , architect, founder/editor-in-chief of Madame Architect ✨ Read all about her unconventional journey, her eye-opening insights, and her hopes for women in the future of the industry here 👉 https://autode.sk/2VKdEuy
04/23/2019
Got a few minutes to share some honest feedback? We want to hear from you!
Maya/3ds Max User Survey Maya/3ds Max User Survey
04/23/2019
Catch Digic Pictures' Balázs Kerek and Szabolcs Horvátth at FMX 2019 to see how they used the latest Arnold technology to create two of Netflix's Love, Death & Robots animated stories ❤️💀🤖 See the full lineup here: https://autode.sk/2Gmafd7
04/19/2019
Join the The Mill's Sid Harrington-Odedra and Kate Gabriel at FMX 2019 to see how Arnold was used to create the robot rave scene in Free Yourself by The Chemical Brothers.🤖 More at: https://autode.sk/2GkFkOy
04/18/2019
Join Carsten Kolve and Andrew Kaufman from Image Engine at FMX 2019 as they explain how their integration of Arnold into Gaffer's node-based workflow benefits large scale VFX and animation productions 👾 See the
details: https://autode.sk/2Gnt3bT
04/17/2019
Come learn about the latest updates in Arnold 5.3 including the highly-anticipated GPU beta at our Vision Series during FMX 2019! 💡 See what else we have in store here: https://autode.sk/2GeFvL6
04/15/2019
We're headed to FMX 2019! Join us at our Vision Series to deep dive into real-life case studies from major VFX and animation studios. See you in Deutschland ✈️ https://autode.sk/2GdNc4a
04/08/2019
Find out how far Cinesite was able to push the Arnold GPU beta with NVIDIA Quadro RTX to speed up their lighting and lookdev pipeline:
Accelerating Lighting and LookDev with NVIDIA Quadro RTX and Autodesk Arnold GPU Cinesite Studios in London and Montreal tested Autodesk Arnold GPU on NVIDIA Quadro RTX 6000 in a production environment for their lighting and lookdev pipel...
04/05/2019
In case you missed it! Watch the full recording of the Animation Exchange hosted by AnimState right here 👉 https://autode.sk/2FRz8gL
04/03/2019
Autodesk MTL focused on community engagement hosting its first 3ds Max 2020 user group event. See the event highlights here:
MTLinTech
Autodesk Focussing on Customer Engagement Montreal has been known as a video game hub for years, with a number of development companies operating studios in and around the city. Many, if not all of them, design their games using software m…
04/03/2019
Feeling the post-GDC blues? Don't fret! We have the moments right here in this album for you to relieve them with us 🤗
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