Stokey
Saas solution allowing to deploy game mechanics based on core behavioral stimulus within the compan
It is truly concerning that 60% of work absenteeism is attributed to psychological stress and stress-related burnout. It is easy to assume that workplace stress results from work pressure, but some people suffer stress due to looming or unmet deadlines. While no one can ignore deadlines, it is important to devise a way to minimize stress. At Stokey we use the simple logic of how games naturally relieve stress and help transform your work into a quest.
Have you thought of yourself as a great adventurer surfing through the kilobytes of code in a search of a bug or two to feed your always hungry phoenix?
Sounds great, doesn’t it? Let us know what you think in the comments.
08/05/2022
97% of employees aged 45+ claim gamified activities improve the quality of their work
https://financesonline.com/gamification-statistics/
08/01/2022
85% of employees show more engagement when gamification solutions are applied in their workplace training programs
https://financesonline.com/gamification-statistics/
07/25/2022
70% of global 2000 companies use gamification in some way
https://www.zippia.com/advice/gamification-statistics/
07/21/2022
A streak is a very simple way to turn any activity into a game! Here we are on a 3-week streak at YC startup school, loaded with work, fun, and results. We are heading to launch!
07/12/2022
Hi everyone,
While our team is busy with work, we can't help ourselves sharing these sneak peeks of our coming soon app.
12/24/2021
We’d like to thank 500 Founder Academy and Kobe city for the amazing program and AMA sessions with incredible mentors. Many thanks as well to our fellow batch mates for exchanging ideas, tips, and experiences. We are delighted to become a part of family.
https://www.linkedin.com/posts/wakana-fukuda-37a286101_congratulations-for-your-hard-work-finding-activity-6876029293177245697-i4f0
10/21/2021
One of the most exciting things we like about games is their power to create connectivity. Have you thought about how much easier it is to make friends while playing a game? There is clear evidence that collaborative games create extensive opportunities for acquiring friendships. For example, the study of MMORPGs showed that it’s an “extremely social game, with high percentages of gamers making life-long friends and partners.” https://pubmed.ncbi.nlm.nih.gov/17711367/
06/25/2021
Hi Everyone!
We are launching beta very soon. Meanwhile, have a quick glimpse of how our mobile and web versions look like!
02/21/2021
We are happy to announce our partnership with Be QA Today - a non-profit organization that enables people with disabilities to receive free education and basic knowledge of software testing. BeQA will use Stokey platform to gamify the educational process and track students progress more efficiently.
01/27/2021
We are included in the most promising gamification startup list!
36 Best Gamification Startups Worth A Follow In 2021 This article showcases Startup Pill’s top picks for the best Gamification startups. These startups are taking a variety of approaches to innovating inside of the Gamification industry and around the world. They are all exceptional startups well worth a follow. We tried to pick companies across the...
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