C V R L U S
digital artist, learning things, everyday.
π¬π½πΈiππΎ π΄πΉπ―ππΎπΏπ½π΄π°πΎ - π―πΈπ½-88 - πΏππ πππ π½ππππ π―πππ ππππ - πππ-πππ/πππ-πππππ‘π³ πππππ¦ππ‘ ππ’-π’π¨π§ ππππππ«π²
07/14/2023
#626
thank you everyone who has followed me for this little experiment. after much thought, i've decided to only post completed works from now on instead of . stay tuned!
07/13/2023
#625
i felt like starting something new
07/12/2023
#624
procedural material design update
07/11/2023
#623
back to material design
07/09/2023
#622
shading touch ups
07/08/2023
#621
fixed most of the shading issues. i might continue working on this one
07/08/2023
#620
had to scrap the last one. major hard surface modeling lessons being learned
07/07/2023
#619
still dealing with alot of shading issues. trying really hard to salvage this one
07/06/2023
#618
fixing shading issues
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