PopBase

PopBase

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Allowing any content producer to create immersive 3D stories.

01/15/2021

Hey LinkedIn network! Guess what?

PopBase is raising a new round of funding to launch our amazing, first product using the patented development tech we built.

Spread the word!

12/24/2020

Happy holidays from the PopBase team!

Stay healthy, stay safe and have a happy new year everyone.

Meet Lisa Wong | CEO – SHOUTOUT LA 12/07/2020

An awesome interview with PopBase CEO Lisa Wong! Check it out! ⚡️

Meet Lisa Wong | CEO – SHOUTOUT LA Local Stories Meet Lisa Wong | CEO December 7, 2020December 5, 2020 Leave a reply We had the good fortune of connecting with Lisa Wong and we’ve shared our conversation below. Hi Lisa, can you talk to us a bit about the social impact of your business? PopBase’s wants to make education about heal...

11/21/2020

An early demonstration of Woodland Mysteries and its interactive, story driven form factor.

"Woodland Fables" educates children 4-6 about staying healthy through immersive stories in an interactive digital world. Think of it like Headspace meets Sesame Street, built for a generation growing up on streaming content, video games and social media.

Story and “learning by doing” have always been the best ways to teach, retain and apply new knowledge. With our tech - we can be even more effective, because we can non-intrusively track engagement data, allowing us to learn from our fans directly, what’s working, what’s not...and always insure that we are deliver the best experience to keep them healthy!

http://www.pop-base.com

11/10/2020

Tune in to this year’s Global Wellness Summit to hear an interview with PopBase CEO Lisa Wong and CCO Amit Tishler!

Join us at the Global Wellness Summit to hear the winners of the “call for startups” who walked away with an investment by Welltech1!

PopBase, founders: Lisa Wong and Amit Tishler

PopBase 10/24/2020

PopBase’s Woodland Fables educates children ages 4-6 about staying healthy through immersive stories in an interactive digital world. Think of it like Headspace meets Sesame Street, built for a generation growing up on streaming content, video games and social media.

Using our proprietary technology, we want to spark curiosity in kids to discover more, without feeling like they’re forced to...well...eat their vegetables. We teach wellness values through an immersive world, while using game interactions to emphasize learning loops to encourage positive habits. We want to get kids genuinely excited about the characters, so that they will want to learn what their favorite characters are learning.

Learn more:

PopBase A wellness focused, subscription based, interactive education experience for children and their caretakers.

SoCap Announces Inaugural Health Innovations Cohort 10/15/2020

Thank you SoCap Accelerate & Northern Kentucky University for believing in our vision for Woodland Fables and for helping our entertainment industry educated team integrate into the healthcare industry and get the support we need to rock and roll!

https://www.nku.edu/news/2020/October/socap.html

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SoCap Announces Inaugural Health Innovations Cohort SoCap Accelerate announces its inaugural cohort, with five startups joining the six-week program.

Health innovation accelerator SoCap Accelerate names its inaugural class of startups 10/09/2020

Exciting news for the PopBase team and Woodland Fables! 👾

We’re excited about this partnership with SoCap Accelerate and all the collaborations that follow!

Health innovation accelerator SoCap Accelerate names its inaugural class of startups SoCap Accelerate is a five-week program that helps young businesses grow using community resources and social capital, introducing entrepreneurs to potential customers, advocates, and investors, providing access to grants, product development, and testing, as well as to legal and accounting assistan...

09/29/2020

Woodland Fables educates children 5-8 about staying healthy through immersive stories in an interactive digital world. It's like Headspace meets Sesame Street, built for a generation growing up on streaming content, video games and social media.

Using our proprietary technology, we want to spark curiosity in kids to discover more, without feeling like they’re forced to...well...eat their vegetables. We teach wellness values through an immersive world, while using game interactions to emphasize learning loops to encourage positive habits. We want to get kids genuinely excited about the characters, so that they will want to learn what their favorite characters are learning.

Learn more: http://www.pop-base.com

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