Kidz Korner Studio
Distribuidor Autorizado de sistemas de captura de movimiento OptiTrack, Dynamixyz, Rokoko y Stretchsense para México, Centro y Sudamérica.
Unico distribuidor Autorizado de sistemas de captura de movimiento corporal Optitrack y facial Dynamixyz para México, Centro y Sudamérica. Authorized distributor of Naturalpoint Optitrack and Dynamixyz motion capture systems for Mexico, Central and South America.
12/06/2022
Here are the other cutscenes we have worked on for Bungie
Season of the Plunder https://www.youtube.com/watch?v=PDYTGKOQCbE
Season of the Haunted https://www.youtube.com/watch?v=KO0wBuchgsQ
Season of the Haunted end scene (my favorite) https://www.youtube.com/watch?v=_cruSbD18Oo
Destiny 2: Season of the Haunted Ending Cutscene - Calus Has Joined The Witness & Saying Goodbye Destiny 2: Season of the Haunted Ending Cutscene With Crow, Caiatl, Zavala, Eris Morn - Calus Has Joined The Witness & Saying Goodbye | "Catharsis" Final Sto...
12/06/2022
Since January, we've been providing facial mocap services to Bungie, which has been loads of fun, here's the latest...
Well, it's out! Bungie's Season of the Seraph intro scene.
https://lnkd.in/gXTRXx-X
Was a lot of fun being the facial mocap provider/sup for this one as part of the mocap capture team then processing/retargeting the facial data for the Bungie Cinematics team
Congrats to everyone involved!
New Season of the Seraph Opening Cutscenes [Destiny 2] Destiny 2 Season of the Seraph - New Opening Cutscenes / Ana Bray, Rasputin & Osiris. Just a quick video showing the new cutscenes when you log into Destiny...
03/11/2022
tutorial up, how to pair Rokoko (or any glove for that matter) with body data (from any system) in Motionbuilder
Tutorial on how to pair Rokoko glove export with body data in Motionbuilder Little tutorial on how to pair Rokoko glove capture with body data (from another system, optical or inertial) in Motionbuilder. Will work with other gloves as well.
A few weeks ago, Rokoko released the beta version of their new Rokoko Studio application, with a corresponding firmware update for their legacy suits and Smartgloves. (which flew entirely under the radar)
Whatever you might think of the suit itself (I personally like it and find it useful), their smartglove is an entirely different matter. This new beta version and firmware for existing glove hardware really improved the quality and range of the gloves.
Right now, you can only export fbx to something like motionbuilder (where you can pair it easily with body data, and I'll have a tutorial up in a bit on how to do that), as their plugins are all being worked on still, (it is a beta after all). I'm looking forward to seeing what their final full release will look like.
Good job Rokoko!
Last of my series of tutorials/walkthroughs uploaded to my vimeo page, this time concentrating on a "production" workflow, where I bring in several videos from the same project, track, retarget and export to UE
You can find it and my other walkthroughs, test renders of RAW data in Maya and Unreal here:
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02/01/2022
Otro render en las pruebas para el tutorial de Facegood, esta vez junto con mocap del cuerpo. Mocap facial sin polish
desesperada.mov Another quick render of one of the shots in the tutorial I'm working on for FG, this time I added some of the body mocap I captured with Rokoko for this project.…
01/29/2022
Estoy trabajando en un tutorial de producción con Facegood, e hize este video como prueba. Me gustan los nuevos presets de iluminación para Metahuman, realmente ayudan muchísimo.
Animación sin polish
MH_lighting test with Facegood tweaked the shapes a little bit as well as the character. Will start building the tutorial from here.
12/30/2021
Quick test of the latest version of FG, this time with an older Dxyz IR HMC that I have that used Optitrack Slim3u cameras, 640x480, 120 fps, raw
I could push some of the expressions more, but I think I'll leave it here as it is just a test.
Happy New Year to everyone!, stay safe out there.
Prueba rápida de la versión más reciente de Facegood, esta vez con un casco viejito de Dynamixyz que tengo, con cámaras Optitrack Slim3u infrarroja, 640x480, 120fps.
A lo mejor podria acentuar más algunas expresiones, pero lo voy a dejar aqui ya que es solo una prueba y me da flojera.
Feliz Año nuevo a todos!
Facegood test with older Dxyz IR HMC, 120fps, raw test of the latest version of FG, this time with an older Dxyz IR HMC I have, 640x480, 120fps, raw. I might need to push some expressions more, but this looks good…
Hah! cracked that nut! Livelink from OptiTrack and Rokoko direct into UE. I wanted to separate the hands so that I could use my Rokoko gloves with my OptiTrack system using livelink. Took me a couple of days, but here's the result (showing what I used and how). I'm thinking this could be used with any mocap system
The trick is to use a blend node, so that just the hands from Rokoko are used, plus a few other tidbits (such as the metahuman t-pose from the Rokoko assets) so that the fingers aren't skewed.
P.S. Couldn't resist the title of the background music, "fluffing the duck" by Kevin MacCleod.
12/04/2021
Comparación de los guantes de captura de movimiento Stretchsense, Rokoko y OptiTrack/Manus
https://vimeo.com/653233409
En mi propio estudio utilizo los 3 para diferentes proyectos, aparte de ser el distribuidor de las 3 marcas para América Latina.
Cualquier pregunta que tengan, estoy a su disposición
Comparación guantes mocap Rokoko, Stretchsense y OptiTrack/Manus Video comparativo de los guantes de captura de movimiento de Stretchsense, Rokoko y Manus
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8144 Ventana Azul Avenue NW
Albuquerque, NM
87114