Polygonflow Dash
Dash - Your Copilot for World Building in Unreal Engine
Our free UE5 Content Browser has been live on FAB for a month, and thousands of artists are now using it to better manage and use all their assets.
If you're curious what it actually does, we just published a full walkthrough covering the core features and included asset libraries.
✔ Browse thousands of free PBR assets
✔ Drag & drop assets between UE5 projects
✔ AI-powered search tags
✔ Smart Collections for organizing content
Watch the full walkthrough on the Polygonflow Dash YouTube channel to learn more!
Previously, we have shown how easy it is to draw curve-based and surface-based procedural setups with Dash, and how easy this makes world-building in .
But, if you don't find a preset you like amongst our built-in presets, you can of course also create your own from scratch, and you don't need extensive expertise or knowledge about node graphs, etc.
Just create a setup you like with X amount of Dash tools, connect them together in a Compound Tool, and then save the full setup as a preset.
In a previous video we showed the ability to draw curve based procedural setups in . But you can also draw surface based procedural setups, like this forest.
It's dead simple, find a preset you like in the Preset Library, draw the area where you want it to spawn, and then tweak it freely.
And if you aren't a fan of the meshes in the built-in presets, you can replace the meshes with your own.
In the third and final video in this mini-series, you will see how easily it is to create your own drawable procedural setups in UE5.
With Dash 1.11, we made it even easier to create environments in Unreal Engine.
With this release, we expanded on our preset system from Dash 1.10 by introducing the ability to draw procedural setups directly in the UE5 viewport.
This means that you can take any curve-based preset and simply draw it anywhere you want in your level. Once you are happy with your curve or curves, you will see the preset spawn, and then you can tweak it freely.
Stay tuned for parts 2 and 3, where we show other types of drawable presets and how to create them yourself.
If you’ve been looking for a powerful set of tools for , Dash is built for you.
Dash comes with a large library of tools and workflow features for all kinds of UE5 projects, from games and cinematics to archviz, automotive showcases, and large-scale environments.
And until May 31st, you can get a perpetual Dash license for 25% off.
Included in Dash:
• Intuitive procedural scattering
• Unified content browser
• Custom procedural meshes
• Integrated physics tools
• Easy material and atmosphere tools
• Tons of workflow enhancement features
Whether you’re working solo or inside a studio, Dash gives you faster ways to build, dress, manage, and polish your Unreal Engine worlds.
There are easily 5+ features in Dash you’re going to love.
Dash 1.11 is here, bringing a major upgrade to procedural worldbuilding in 🎉
You can now draw complete procedural setups directly in the viewport with full control over shape and scale.
Roads, bridges, cliffs, forests, pathways, and more can now be created interactively in seconds.
Dash 1.11 also adds:
• 18 new built-in presets
• Instant access to your own project assets
• New Content Browser filters
• Various fixes and workflow improvements
The full release video is available on the Polygonflow Dash YouTube channel. 🔥
Two of the tools available in the Dash plugin library are our Fog Card and our Volumetric Fog.
Here you can see an example of how these can be used to improve the look of this Unreal Engine environment.
If you are curious about what other tools are available in our UE5 plugin, let us know. We are happy to showcase what's possible with Dash! 👏
11/05/2026
The Dash Content Browser is now available for free on FAB.
A modern asset browser built for fast asset workflows in .
• Thousands of free, high-end PBR assets
• Drag & drop local UE5 assets between projects
• Optional AI search tags
• Smart Collections for teams and individuals
Get it now on FAB and let us know if you have any feedback 🙏
https://www.fab.com/listings/865301e9-2d26-425d-8f3c-e0aadf35da61
07/05/2026
We created a cinematic archviz environment in UE5 using Dash as part of the new Re: Novation Challenge from 3DModels.org.
This video is both an environment breakdown and a look into our workflow for building architectural visualization scenes quickly with UE5 & Dash.
Watch the full video here:
How to Create a Cinematic Archviz Render with UE5 & Dash In this video, we create a cinematic archviz environment in Unreal Engine 5 using Dash, while taking on the new Re: Novation Challenge from 3DModels.org.This...
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