AMC Studio
Leading Art & GameDev studio delivering full-cycle solutions to bring your creative vision and games to life. Community builders & supporters. š
But mostly, we are having the best time together.
10/02/2026
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Te aČteptÄm la un workshop dedicat artei pentru jocuri video cu focus pe folosirea modelÄrii 3D pentru concept art, practicÄ din ce Ć®n ce mai comunÄ Ć®n game dev. Sesiunea va fi susČinutÄ vineri, 27.02, la UNAGE IaČi, Facultatea de Arte Vizuale Či Design, Strada SÄrÄrie nr. 189, specializarea Design, corp D, de la ora 10:00.
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Alex ČilicÄ este Concept Artist pentru jocuri video care Čine la libertatea de asociere cu ce proiect Ć®l inspirÄ. Mai precis, este freelancer. De cĆ¢Čiva ani colaboreazÄ cu AMC Studio. LocuieČte Ć®n IaČi unde a Či terminat studiile la Universitatea NaČionalÄ de Arte āGeorge Enescu". Trecut prin greutÄČile lansÄrii Ć®n carierÄ Ć®ntr-un context provocator identificÄrii de oportunitÄČi, Alex organizeazÄ "Drink & Draw", meet-ups la IaČi, cu scopul de a facilita accesul la cunoaČtere pentru tinerii care vor sÄ Ć®i urmeze paČii.
AMC Studio este Ć®n domeniul artei 3D pentru jocuri AAA de aproximativ 30 de ani, avĆ¢nd o contribuČie radicalÄ la Ć®mputernicirea prin educaČie a tinerilor artiČti romĆ¢ni. Din echipa AMC fac parte Či artiČti din IaČi misionari Ć®n promovarea artei digitale pentru jocuri.
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Ćnscrierile se fac prin completarea formularului din BIO pĆ¢nÄ pe 20.02.2026
Linkul catre formular
https://forms.gle/zZY82dxz3jfbQYmR6
18/07/2025
⨠FICTIONART is back! āØ
The International Concept Art and Illustration Biennale returns to TimiČoara this November for its third edition, and weāre delighted to be part of it once again!
Organized by the West University of Timisoara, FictionArt brings together students, professionals, and concept art enthusiasts from all around. The biennale features an exhibition, portfolio reviews, presentations from special guests and hands-on workshops.
Last year, we joined FictionArt with a 5-day workshop hosted by Dan CocinÄ, where participants dove into concept art for video games inspired by "Toate PĆ¢nzele Sus". It was a fantastic opportunity to mentor, connect, and collaborate with a passionate community.
TimiČoara remains a leading hub for education in Romania. Weāre excited to see FictionArt grow and evolve, and we remain committed to supporting both the event and the Game Art Masterās Program at Universitatea de Vest din TimiČoara, where AMC artists teach Environment & Character Art.
Artists, get ready to showcase your work and push your creativity beyond the conventional:
ā³ Deadline for submissions: 10.10.2025
š Send submissions to: [email protected]
The exhibition opens on November 1st, 2025 at Mansarda Gallery, Facultatea de Arte si Design - UVT.
Follow their page for future details ā”ļø facebook.com/FictionartBiennal
25/06/2025
We opened our studio to a curious crew of young wolves, eager to learn more about everything we do at AMC.
Since co-developing games comes with its own set of challenges these days, we didnāt just talk generally about it; we shared insights about the business side of things, gave them a glimpse into our ecosystem, and, most importantly, talked about the people behind the games.
Less about workflows, more about real stories. Personal growth, finding your path, learning from others, that kind of stuff.
We hope it was one of those moments that sticks with you. Something that sparks inspiration, builds confidence, and still encourages a critical, thoughtful perspective.
20/06/2025
š The Game Art Masterās students at the University of Arts and Design in TimiČoara have wrapped up their second semester ā focused on character modeling ā with wonderful results! āØ
Weāre thrilled to showcase a selection of their impressive work and extend our warmest congratulations to the talented students and their inspiring professors, our colleagues, Flavia GhiČa and Marius Petre. š
The Game Art Masterās program at UVT is now proudly guiding its second generation of artists toward creative excellence.
š® Thinking about joining the journey? Find out more about admissions right here! ā”ļø admitere.uvt.ro/program/game-art
06/06/2025
We recently connected with a passionate group of 3D art enthusiasts at the Art University in IaČi, in the Sculpture Department, guided by two dedicated teachers, Dumitru Oboroc and Savin Mihai.
We visited them to introduce some of our 3D art for games workflows, share industry insights, and learn from their creative, hands-on approach.
A big thanks to Paul Nedelcu, Environment Artist at AMC, who spent two hours with the studentsāsharing knowledge and sparking some great discussions.
This feels like the beginning of a strong creative exchange, built on shared curiosity, mutual respect for each otherās craft, and a drive to keep learning together.
Bonus point: Sculpture professor and artist Mihai Savin visited AMC during the Neo Art Connect exhibition, where he showcased his own work. He got a deeper look into oursāthis time through the perspective of our very own Character Artist, Toro.
20/01/2025
Starting the week with some tips and tricks about creating an outstanding concept art portfolio!
We know that applying for jobs can be an overwhelming and intimidating experience. Itās our aim to offer as much help as possible, and in this case, we wanted to broach the subject of concept art.
How do you make your portfolio stand out? What is good design? Why is a deeper company research important?
So we asked our 2D Department Head, Horia Andrei, to answer these questions for you, alongside a few others, and offer more clarity. And hopefully make the application journey less terrifying. š
Tips for Building an Outstanding Concept Art Portfolio ā AMC Studio Horia Andrei, Head of our 2D Department, has put together best practices and tips to build a game art portfolio that will stand out in the recruitment process.
15/01/2025
Starting 2025 by spreading the word about our huuuge update: our new Co-Dev Department is officially starting its operations!
This brand-new chapter comes after nearly 30 years of crafting 3D art for the gaming industry. Now weāre ready and excited to bring even more talent and expertise to the table. Weāre thankful to be growing faster than ever and to share that journey with our current team and community, as well as with future members!
This update will bring with it new job opportunities, particularly in software engineering, game design, UI & UX and QA. We started this recruitment process last autumn, with Eugen Sfirlos joining us in October as the Production Director for the division. If youāve been following us, you may already know him from his presentation at the Romanian-American University in Bucharest.
Eugen comes with amazing experience, having previously been part of our sister studio from Canada, Snowed In Studios, known for their work on wildly popular titles like Diablo IV and Forza Horizon. Together, we plan to grow and leverage each otherās strengths in order to expand and bring new job and project opportunities in the industry.
This is just the beginning of a fascinating adventure of building the future of gaming with you. Weāll keep you posted with news about the division and about when the job roles will open.
And last, but not least, thank you to everyone that has helped us thrive!
Want to meet Eugen or someone else on the AMC team? Book a meeting with them at DICE in Las Vegas: [email protected]/bookings/" rel="ugc" target="_blank">https://outlook.office365.com/owa/calendar/[email protected]/bookings/
(The press release below contains both English and Romanian versions).
AMC Studio Expands into Co-Development Services (press release) ā AMC Studio 30-year-strong Romanian studio to continue significant growth and recruit for new roles in software engineering, game design, UI & UX and QA.
16/12/2024
Super hyped to be collaborating on Mafia: The Old Country alongside Hangar 13!
Big congrats to you for the release of the trailer. Looking forward to our adventures together! ā¤ļø
And a heartfelt thank you to our Team, whose dedication, skill and passion for our work never ceases to amaze us.
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Mafia: The Old Country - The Initiation Trailer MAFIA: THE OLD COUNTRY coming Summer 2025.āŗ Wishlist MAFIA: THE OLD COUNTRY now: https://mafiagame.com/Uncover the origins of organized crime in Mafia: The O...
16/12/2024
Huge congratulations to Final Fantasy VII Rebirth and Square Enix for their Best Score and Music win at The Game Awards, as well as their well-deserved nominations! šš®
Weāre so proud of the talented artists on our team who poured their creativity and passion into this incredible project. Your work continues to inspire us every day. Your dedication and skills helped shape something amazing, as always! Thank you!
And a big thanks to our sister studio Lakshya! Hereās to celebrating the art and dedication behind these unforgettable games!
29/11/2024
Our Environment Artist, Andrei Grigore, was back at his old uni, "Ion Mincu"ā University of Architecture and Urban Planning, to dive deep into the fascinating world of Environment Art for AAA Games.
Andrei shared what itās like being an environment artist, diving into the nitty-gritty of past projects to show what happens behind the scenes before the final product comes together. He also opened up about his own hiring experience and gave some advice for anyone looking to break into the field:
š Find sources and tutorials and work, work, work ā itās an ever-growing industry thatās becoming increasingly competitive, and softwares keep advancing ā you need to be up-to-date with them
š¼ Portfolio tips: Quality over quantity ā he once saw a fence corner as a portfolio piece that was so incredibly detailed and well-made, that it showed the artist clearly understood both the softwares used and the materiality
šÆ Focus on creating work that showcases your skills and passion ā you wonāt like being a 3D artist if you donāt like all the steps leading to the final product; itās also important to choose a focus at first (e.g. environment vs characters)
He also gave some practical tips for gathering references, emphasizing how essential it is to study real-life details. Whether itās photographing a rusty car to see how rust develops or capturing cracked asphalt patterns, these nuances bring authenticity to virtual worlds.
And at the endā¦guess what? We found out that three students traveled all the way from Cluj by train just to attend this talk! Weāre honestly humbled and inspired by such dedication.
Big thank you to Ion Mincu University for having us, to Andrei for hosting the talk, and to everyone who came out to learn and chat. It was so great to see such passion and curiosity in the room. Letās keep building worlds together!
28/11/2024
Yesterday, our Co-Dev Production Director, Eugen Sfirlos, visited the Romanian-American University in Bucharest to give an inspiring (we hope!) talk about the gaming industry to a room full of passionate students.
With his insightful and funny presentation, he dove deep, exploring what it really means to work in this field. He walked students through the many roles in game development, from art, design, and programming to production. He shared insights into the stages of making a gameāideation, alpha, beta, gold, liveāand tackled big topics like common IP rules and marketing strategies.
And of course, because personal experience can be the best example sometimes, Eugen opened up about his own journey: how he started in the industry as a tester, the challenges heās faced, and how he approached the role of Producer. We really think heās one of those natural public speakers, and the Q&A at the end turned into a lively, cozy dialogue full of curiosity and fresh ideas.
As absolutely always, we jump at every opportunity to connect with the next generation of game developers, to support, educate and encourage. Huge thanks to everyone who attended, and to Eugen for sharing his experience and passion. š
26/11/2024
Our very own Eugen Sfirlos, Co-Dev Production Director at AMC, will be giving a talk at Universitatea RomĆ¢no-AmericanÄ, of which he is also a graduate.
Heāll talk about the ever-growing gaming industry, and the opportunities within it.
Itās our first time ever hosting an event at Universitatea RomĆ¢no-AmericanÄ, and weāre very excited for that! š
See you tomorrow, students!
Facultatea de InformaticÄ ManagerialÄ vÄ invitÄ la evenimentul āGaming. CĆ¢nd. Cum. De ce?ā, š®š» dedicat industriei de gaming, ce s-a dezvoltat vertiginos Ć®n numai cĆ¢teva decenii de la primele console de jocuri video, la cele mai sofisticate tehnologii de realitate virtualÄ din ziua de azi.
š 27 noiembrie 2024
š de la ora 11:30
šļø Sala de Protocol (corp B, parter)
Invitat: Eugen Sfirlos - Head of Production CoDev, AMC Studio
Participarea va fi consideratÄ Activitate ExtracurricularÄ. Ćnscrie-te acum! ā”ļø https://forms.office.com/e/qvREBfRJ58
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