DLSU Human-X Interactions Lab
Human-X Interactions Lab aims to be the PH's premier human-computer interaction research institution. Center for Complexity and Emerging Technologies
We aim to expand our knowledge beyond HCI to investigate and design for human-human, -robot, -drone, -building, -machine, and -AI interactions.
24/02/2026
π Makakaupo pa kaya akoβ¦o siksikan na sa LRT?
Weβre looking for students and working commuters aged 18+ who regularly use Metro Manila's rail systems (LRT/MRT) to join the beta test of CrowdCast.
With CrowdCast, you can check crowd levels before arriving at the station, so you can plan smarter and commute with confidence.
Be among the first to test CrowdCast in the real world and help shape the future of commuting!
π Top contributor will receive a β±1,000 cash prize
π Download the APK here: https://crowdcast-guide.vercel.app/
*Only available for Android users
Join our Telegram Channel for new versions, bug fixes, and announcements:
π animo.li/CrowdCast-Channel
18/02/2026
π¬ Human-X Interactions Lab (HXIL): Designing Technology Around Humans today at Open Lab Day
At HXIL, we design systems grounded in a simple principle:
βWe must design for the way people behave, not for how we would wish them to behave.β β Donald Norman
Our research focuses on how technology can truly serve people β ethically, intuitively, and meaningfully β across diverse environments.
πΉ Augmented Humans & HumanβAI Interaction
πΉ Usable Security & Privacy
πΉ Human-Centered Mobility, Health & Well-Being
πΉ Reimagining the Digital Sphere
πΉ FLOW
β¨ Be ready to hear about projects like CrowdCast, Ambient Lighting, and many others that explore the future of human-centered technology.
Visit us today at the HXIL booth, Goks, Ground Floor Lobby from 12nn to 5pm.
Learn more about our programs and ongoing work:
π https://dlsu-hxil.org
17/02/2026
π DLSU Human-X Interactions Laboratory at Open Lab Day!
Curious about XR, robotics, drones, and assistive technologies? π
Join us tomorrow, February 18 | 12:00β5:00 PM at the Goks Lobby for the Open Lab Day, organized by the DLSU ACM Student Chapter!
The Human-X Interactions Laboratory (HXIL) will be featuring our work on:
β¨ Extended Reality (XR)
π Creative and immersive technologies
π HCI for civic and cultural applications
Drop by our booth to see what weβre building, ask questions, and explore how you can get involved in research, projects, and collaborations.
π Learn more about us here:
https://dlsu-hxil.org
Check out our website before you come β and then see the tech in action tomorrow π
See you at Goks! π
04/02/2026
Looking for some challenge this February?
The Augmented Humans Cup is a programming competition intended for novice programmers who have not yet completed a medium to large scale software engineering projects. It's competitive programming with some twist!
You can compete in any of the two competition days:
1. Feb 7 | 11 AM-4 PM
2. Feb 14 | 11 AM-4 PM
Ready to test your competitive programming skills? Register for a slot here: https://forms.gle/DxaZeg6cu8egooLm6
π§± Wednesdays in SPACE Feature #7: PointARs
Teaching Pointers Using Augmented Tangible Blocks
π Pointers ka ba diyan?
If youβve ever struggled with understanding memory, variables, and pointers in programming, youβre not alone. For many novice coders, these concepts are notoriously hard to grasp.
Thatβs where PointARs comes inβan interactive learning system that uses tangible blocks and projection mapping to visualize how pointers work in memory.
We asked:
π‘ Can augmented tangible tools help learners understand abstract CS concepts more intuitively?
π Can we reduce cognitive load while improving comprehension and engagement?
π§ Through a study comparing traditional lecture notes, visuals-only, and our augmented tangible setup, PointARs showed improvements in user experience and cognitive processing, especially on tough topics like pointer dereferencing and memory allocation.
β¨ Itβs pointers, but with a twist of AR.
π Swipe through to see how blocks, projections, and playful learning can reshape how we teach computer science.
βοΈ There will be no Wednesday's in SPACE feature for now. The last feature for this term wil be announced next week, if weather permits.
π§οΈ In the mean time, check the our recent features. Stay safe everyone!
18/07/2025
Are you interested in accessible book creation?
Our friends from LIFT (Leading to an Inclusive Future through Technology) will have their first event tomorrow! Registration is still open for training on creating eBooks for people with print disability.
Registration link and other details are in the original post below:
π Tomorrow is the big day!
We're excited to welcome you to the Accessible Books Creation (ABC) Training β a workshop that celebrates inclusion, innovation, and impact.
Come early, bring your questions, and get ready to learn with us!
ποΈ July 19, 2025 | π Quezon City Public Library | π 9:00 AM β 12:00 NN
This event is hosted by LIFT β Leading to an Inclusive Future through Technology as its first-ever event for its soft launch and a new initiative building a more inclusive world, one page at a time.
In partnership with Disability Solutions International, Bookshare, Quezon City Public Library, Kahel Press, and Filipinas Copyright Licensing Society (FILCOLS).
π Spots are limited! Save yours today: tinyurl.com/LIFTABC
π Wednesdays in SPACE Feature #6:
Set the Stage Enabling Storytelling with Multiple Robots through Roleplaying Metaphors
β¨ What if you were the director of your own robot-powered play?
Or a puppeteer commanding motion through touch?
Or a wizard casting commands with a wave?
Set the Stage explores how we can control multiple robots through grasp-based gestures, guided by imaginative roleplaying metaphors:
π¬ The Director choreographs the scene
π§΅ The Puppeteer pulls the strings
πͺ The Wizard conjures other elements in the environment
We ask:
π€ How can roleplay inspire richer, more intuitive ways to interact with robots?
π¨ Can playful metaphors unlock expressiveness and creativity in multi-robot control?
From expressive gestures to collaborative performances, Set the Stage opens up new frontiers for creative human-robot interaction, not just for tasks, but for stories.
π Watch how our roles come to life, and if youβve ever wanted to command a robot army (creatively, of course), tara, play with us!
09/07/2025
π Wednesdays in SPACE Feature #5: RoutScape
Exploring Shared Extended Reality Experiences for Flood Emergency Response Planning
How do we plan for floods when lives and time are on the line?
And more importantly, how do we plan together?
π‘ Meet RoutScape, an XR system designed to help local government units (LGUs) and disaster response teams co-create, visualize, and simulate flood emergency plans in shared, immersive space.
We asked:
π How can extended reality support collaborative sensemaking for flood risk management?
π€ Can immersive tools help bridge the gaps between DRRM councils, responders, and communities?
Built with input from LGUs across Bacoor, Pasig, Marikina, and Quezon City, and even UP Resilience Institute, RoutScape was co-designed to bring flood maps, population data, and evacuation plans into one interactive system making emergency planning more visual, hands-on, and team-driven.
From terrain to topography, from simulation to gesture control, this is local disaster planning reimagined.
π΅π Designed by and with the people who keep our cities safe.
π Scroll through to see how XR can change the way we prepare for climate risks. And if you're working in DRRM, civic tech, or XR research, tara, collaborate with us!
Watch its features here: https://www.youtube.com/watch?v=FdGbDVuY5GY
π· Wednesdays in SPACE Feature #4: MetaMelodies
Teaching Jazz Improvisation in eXtended Reality
πΉ What if you could learn jazz improvisation not just by playing... but by experiencing it?
Improvisation is one of the most personal, expressive parts of learning piano, but itβs often the least explored in traditional XR music tools.
Thatβs why we created MetaMelodies: a Mixed Reality training system designed to teach jazz piano improvisation through experiential learning. Instead of focusing only on technique, MetaMelodies encourages learners to explore creativity, emotion, and musical confidence in real time.
We ask:
π How can we design XR systems that teach improvisation not just mechanics?
πΆ Can we create more meaningful, playful, and expressive learning journeys in music?
MetaMelodies hopes to unlock new ways to engage with jazz through embodied, interactive learning.
π Stay tuned as we blend the science of learning with the soul of jazz.
And if youβre curious to jam in MR, tara, try with us!
20/06/2025
Happening Today!
Registrations are closed for public participation but DLSU students, faculty, and staff can walk-in later.
What are the ingredients to craft a great video game?
In partnership with DLSU Human-X Interactions Lab, Friends of Figma PH is excited to invite you to New Game+, a event to dive into the world of designing video games! Join us as we pull back the curtains and learn how to make games easy to pick up and impossible to let go.
π
Date: June 20, 2025 6:00pm - 9:00pm
π Venue: Y407 Seminar Room, Yuchengco Hall, De La Salle University Manila
ποΈ Sign up here: https://friends.figma.com/e/mjppmf/
Registration is open until June 18! Walk-ins will not be allowed.
Both students and professionals are welcome, but subject to venue availability.
Click here to claim your Sponsored Listing.
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Contact the school
Website
Address
Room 406, Gokongwei Hall, De La Salle University
Manila
1004
Opening Hours
| Monday | 9am - 10pm |
| Tuesday | 9am - 10pm |
| Wednesday | 9am - 10pm |
| Thursday | 9am - 10pm |
| Friday | 9am - 10pm |