Pergamon Narrative
Pergamon Narrative is an all-in-one immersive storytelling consultancy for video game studios.
We are dedicated to bringing the myths and legends of your imagination to life through comprehensive narrative solutions. Our historical insight, attention to detail, and player-centric approach make us the ideal partner for studios looking to differentiate their games with compelling storytelling and design.
๐ฆ๐ฒ๐ฟ๐๐ถ๐ฐ๐ฒ๐:
๐ก๐ฎ๐ฟ๐ฟ๐ฎ๐๐ถ๐๐ฒ ๐ฑ๐ฒ๐๐ถ๐ด๐ป
Crafting everything from detailed story arcs and evocative c
08/07/2025
๐ฅ๐ผ๐ต๐ฎ๐ป
Middle Earth's Rohan was inspired by Anglo-Saxons and early medieval cultures of Northern Europe, an area in which JRR Tolkien was an expert.
The first truly inspiring addition to ๐๐ฉ๐ฆ ๐๐ฐ๐ณ๐ฅ ๐ฐ๐ง ๐ต๐ฉ๐ฆ ๐๐ช๐ฏ๐จ๐ด IP since his original Trilogy, ๐๐๐ ๐๐๐ง ๐ค๐ ๐ฉ๐๐ ๐๐ค๐๐๐ง๐ง๐๐ข takes the franchise into uncharted waters with its anime-style art and storytelling, introducing it to a new generation of fans.
Though it diverges from the canonical history of Middle Earth, its additions contribute a fresh perspective on the shieldmaidens of Rohan, Haradโs involvement in the north, and the mythohistory of one of the most iconic Middle Earth fortress, Helmโs Deep.
Wouldn't this story make an awesome video game? We think so! โ๏ธ ๐ฐ ๐
03/07/2025
๐ง๐ต๐ฒ ๐ช๐ผ๐ฟ๐น๐ฑ ๐ฆ๐ฒ๐ฟ๐ฝ๐ฒ๐ป๐ ๐โ
Today, we've got another ๐ ๐ฎ๐ธ๐ถ๐ป๐ด ๐ ๐ผ๐ป๐๐๐ฒ๐ฟ๐ narrative notion
Mythologies from around the world share this motif, always gigantic but only sometimes evil.
Let us know in the comments what your favorite World Snake from a video game is.
๐๐ฒ๐ฟ๐ผ๐ฒ๐ ๐ฎ๐ป๐ฑ ๐ ๐ผ๐ป๐๐๐ฒ๐ฟ๐ ๐ฆธโ๐พ
Every monster needs a hero, and every hero has a journey.
What's your journey?
26/06/2025
๐๐ต๐ฎ๐ฟ๐ฎ๐ฐ๐๐ฒ๐ฟ ๐๐ฎ๐ฐ๐ธ๐๐๐ผ๐ฟ๐ถ๐ฒ๐
We're back with another Narrative Notion! This time it's all about the backstory.
What makes your characters tick? Why would they do THAT?
What is their biggest flaw? What makes them the hero?
Comment your favorite flaw from a video game character below!
24/06/2025
Design characters is always fun, but creating the creatures that terrify them is sometimes even more interesting! ๐น ๐ฑ
๐ง๐ผ๐ฑ๐ฎ๐, ๐ถ๐๐ ๐๐ต๐ฒ ๐๐ต๐ถ๐บ๐ฒ๐ฟ๐ฎ!
We love using mythology to build the lore of our monsters. Whether it is Kratos slaying the Hydra in God of War or Geralt the Witcher fighting a Striga, game makers have always looked to the legends of yore for inspiration.
What's your favorite monster for video games?
19/06/2025
๐ฃ๐ฎ๐ฟ๐ ๐ฐ ๐ผ๐ณ ๐ฐ ๐ถ๐ป ๐ข๐๐ฟ ๐ก๐ฎ๐ฟ๐ฟ๐ฎ๐๐ถ๐๐ฒ ๐ฃ๐ฟ๐ผ๐ฐ๐ฒ๐๐: ๐ง๐ต๐ฒ ๐๐ฑ๐ถ๐๐ถ๐ป๐ด ๐ฎ๐ป๐ฑ ๐ง๐ฒ๐๐๐ถ๐ป๐ด ๐ฃ๐ต๐ฎ๐๐ฒ ๐ง
Behind every unforgettable video game story is a polished narrative thatโs been rigorously tested and refined. In the Editing & Testing Phase, we ensure that the narrative not only connects with players but also elevates the gameplay experience.
Whatโs Involved?
โข ๐ฃ๐น๐ฎ๐๐๐ฒ๐๐๐ถ๐ป๐ด: Real player feedback uncovers pacing issues and clarifies storytelling. This iterative process helps align the narrative with gameplay to keep players fully immersed.
โข ๐ฃ๐ฟ๐ผ๐ผ๐ณ๐ถ๐ป๐ด: We review every script, dialogue, and text element for grammar, consistency, and tone, ensuring a professional and cohesive experience.
โข ๐ฃ๐ผ๐น๐ถ๐๐ต๐ถ๐ป๐ด: From dialogue tweaks to enhancing emotional beats, we fine-tune every aspect of the story, making it feel seamless and memorable.
โข ๐ฃ๐ฟ๐ผ๐บ๐ผ๐๐ถ๐ป๐ด: The narrative shines in marketing with powerful taglines, trailers, and synopses designed to captivate audiences and showcase the gameโs storytelling strength.
This phase is where stories truly come to life, captivating players from the opening scene to the final credits.
Follow us for more insights into the art of narrative design!
17/06/2025
๐ฃ๐ฎ๐ฟ๐ ๐ฏ ๐ผ๐ณ ๐ฐ ๐ถ๐ป ๐ข๐๐ฟ ๐ก๐ฎ๐ฟ๐ฟ๐ฎ๐๐ถ๐๐ฒ ๐ฃ๐ฟ๐ผ๐ฐ๐ฒ๐๐: ๐ฃ๐ฟ๐ผ๐ฑ๐๐ฐ๐๐ถ๐ผ๐ป ๐ฃ๐ต๐ฎ๐๐ฒ ๐ค
If you're just starting to plan out your game mechanics or are already in full production mode, we're ready to design your game's narrative no matter when you need us to jump in.
The ๐ฃ๐ฟ๐ผ๐ฑ๐๐ฐ๐๐ถ๐ผ๐ป ๐ฃ๐ต๐ฎ๐๐ฒ includes everything from level design outlines to character dialogues and cutscene scripts to found narrative and item descriptions.
Comment if you want to learn more!
12/06/2025
๐ฃ๐ฎ๐ฟ๐ ๐ฎ ๐ผ๐ณ ๐ฐ ๐ถ๐ป ๐ข๐๐ฟ ๐ก๐ฎ๐ฟ๐ฟ๐ฎ๐๐ถ๐๐ฒ ๐ฃ๐ฟ๐ผ๐ฐ๐ฒ๐๐: ๐ง๐ต๐ฒ ๐ฃ๐ฟ๐ฒ-๐ฃ๐ฟ๐ผ๐ฑ๐๐ฐ๐๐ถ๐ผ๐ป ๐ฃ๐ต๐ฎ๐๐ฒ
Wondering how we do it?
Take a glimpse into the inner workings. Not every game needs a thousand hours of worldbuilding, detailed backstories, or a complex narrative system, but knowing how to approach each part of the production process is essential.
Feel free to reach out if you have any questions or want to know more!
10/06/2025
Today, we'd like to share a little about our Narrative Design Process.
The Planning Phase is an important elements to any game's production.
This is Part 1 of 4 to this series which will go into the process from start to finish, Planning, Pre-Production, Production, and Testing & Editing.
17/04/2025
Qrrul's Quest Beta is now live!
Shoot me a message or comment below if you want to playtest!
17/04/2025
Necrophyte is a slur for an evil necromancer. Entirely fitting thing to call one of the Devotees of the Tyrant from Qrrul's Quest.
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