HiMasters

HiMasters

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Hard surface 3D assets for games – vehicles, weapons & props. From concept to engine. From Indie to AAA Studios

HiMasters — Your Hero Asset Strike Team
Elite 3D team for Aircraft, Characters, Vehicles, Weapons
and Mechs In video-games and simulators.

07/11/2025

We were happy to support an amazing indie team in delivering the sequel to their top-selling hit — Escape Simulator 2.

Our team at HiMASTERS was responsible for character art production, creating 2 base characters, 12 outfits, and 16 hairstyles (hair cards) — all within a tight 3-month deadline.

Congratulations to Pine Studio on the successful release.

Watch the trailer here:

https://www.youtube.com/results?search_query=escape+simulator+2

www.youtube.com

09/06/2025

💼 [HIRING] Realistic Character Artist (Unreal Engine – Games & Cinematics)

Location: Remote
Type: Project-based (with potential for long-term contract)
Level: Mid–Senior

👾 About Us:
HiMASTERS is a 3D outsourcing studio led by senior artists with decades of experience on top-tier projects and franchises including Metro Exodus, Halo, Battlefield, Microsoft Flight Simulator, War Thunder, World of Tanks, and many more. We deliver top-quality assets for both games and cinematics — stylized or realistic, always production-ready.

🧭 About the Role
We’re looking for a Character Artist who specializes in realistic and hyperrealistic human characters for Unreal Engine projects — both in game development and cinematic production. You'll work closely with a senior team to deliver hero-quality characters with precise anatomy, clean topology, and engine-ready output.
This is a hands-on, production-focused role for someone with deep knowledge of the character pipeline — from sculpting and simulation to texturing and final engine integration.

✅ Responsibilities
• Create high-quality realistic characters for Unreal Engine (≈70%) and Unity (≈30%)
• Work with scanned heads/bodies, MetaHuman bases (create it in Meta human), and Character Creator 4
• Sculpt custom elements in ZBrush, including clothing refinement
• Design and simulate clothing using Marvelous Designer or any similar tools (wrinkle, drape, fit accuracy)
• Produce photorealistic PBR textures compatible with Unreal & Unity
• Optimize models for real-time usage: clean topology, proper UVs, and texture baking
• Collaborate with riggers, animators, and tech artists to ensure engine integration
• Deliver character assets ready for cinematic sequences and gameplay
• Create facial expression systems and blendshapes

🔍 Ideal Candidate Profile
• Expert in anatomy, with a sharp eye for form and proportion
• Strong ability to balance custom creation vs. asset adaptation
• Comfortable optimizing pipeline per task — from scratch or scan-based
• Maintains high attention to detail, from silhouettes to wrinkles
• Loves working on games and understands how characters serve gameplay
• Works efficiently under deadlines and thrives in a collaborative environment

🌟 Nice to Have
• Experience with rigging and skinning (even basic)
• Ability to model and texture creatures or semi-realistic characters
• Experience working with MetaHuman, Character Creator 4, or iClone
• Familiarity with Unreal’s Groom or Unity hair tools
• Understanding of facial expression systems and blendshape pipelines

🧰 Tools & Technologies
• ZBrush
• Marvelous Designer
• CC4 / MetaHuman / iClone
• Substance Painter / Designer
• Unreal Engine 5 / Unity
• Blender / Maya
• Photoshop, Marmoset (optional)

🎁 What We Offer
• Work on high-end characters for game and cinematic productions
• Fully remote collaboration with a skilled and supportive team
• Project-based contract with the potential to grow into a long-term role
• Opportunity to work across styles: realism, stylized realism, and creatures
• Real impact on projects delivered in Unreal and Unity pipelines

📩 How to Apply
Send your CV and Portfolio
E-mail: [email protected]
Or via page DM

26/05/2025

3D Art Budget Calculator — Know the Cost Before You Start

Type " 3D calculator " in comments to get it free

3D assets can be one of the biggest costs in game development.
Making the wrong estimate can burn your budget fast.

We built a tool that helps you calculate the cost of:

✅ Characters
✅ Weapons
✅ Vehicles (cars, tanks, helicopters)
✅ Environments & levels

Pick your desired quality (Indie, Mid-level, or AAA) — and instantly get:

📄 A detailed PDF breakdown
📊 Scope and asset estimates
💰 Budget ranges based on real-world pricing

16/05/2025

We helped an indie developer to design and implement a massive vehicle for a Unity vehicle base builder game; the game is currently in development. Our work included crafting a detailed and optimized 3D model fully integrated into Unity, ensuring seamless functionality and visual impact for the project. Do you need to develop one for you? DM us.
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15/05/2025

Game-ready Boeing 747 engine, crafted under tight deadlines to meet our client’s flight simulator project needs. Do you need to create an aircraft? DM us.
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14/05/2025

Our client tried to make this aircraft with 3 different vendors. But each time they failed. Then he came to us. We are happy to share a showreel video of our work.

13/05/2025

Our artists (Yaroslav Vepriev, Mykyta Vlasenko) work was so good that Unreal Engine published it. We are really proud of them. Well done!!!

25/04/2025

Game ready weapon for a first person shooter or a third person shooter. Contact us to know the price. More shots here.
https://www.artstation.com/artwork/gRgl2K

24/04/2025

Mark V helmet. Photorealistic game-ready props made by our team. If you want hi-end 3d assets for your game, reach out to us via direct message or contact form on our website.
More shots here
https://www.artstation.com/artwork/kQyKD0

11/04/2025

One of the 3d vehicles we made for Roblox Metaverse.
AAA to indie, console to metaverse – if you expect the best in 3D hard surface hero asset modeling, hit up HiMasters to make it happen.
https://www.artstation.com/artwork/9EqR0Q

10/04/2025

One of the 3d vehicles we made for Roblox Metaverse.
AAA to indie, console to metaverse – if you expect the best in 3D hard surface hero asset modeling, hit up HiMasters to make it happen.
https://lnkd.in/ggerAeyi

09/04/2025

One of the 3d vehicle textures set we made for Trainz Railroad Simulator 2022. AAA to indie, console to metaverse – if you expect the best in 3D hard surface hero asset modeling, hit up HiMasters to make it happen. More shots on artstation
https://www.artstation.com/artwork/vDGmBD

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