Edgegap

Edgegap

Partager

Matchmaking & Game Server Hosting and Orchestration on the World's Largest Edge Computing Network

06/10/2026

Are you more of a 128 Hz, 64 Hz, 20 Hz… or 12 Hz kind of developer?

If those numbers mean nothing to you, that's OK. If that design decision keeps you up at night, know there's no universal answer.
We break down tick rate and its impact on gameplay precision and hosting costs in our latest article: https://edgegap.com/blog/game-server-tick-rate-explained-gameplay-precision-vs-infrastructure-cost

05/20/2026

Edgegap is now listed on Akamai's Partner Referrals catalogue

Akamai is one of the world's leading cloud and CDN providers, and their Partner Referrals programme connects developers with trusted, vetted solutions. Being featured in the Gaming category is a meaningful recognition of Edgegap's role in the multiplayer infrastructure space.

If you're a game developer looking for a modern server orchestration platform — or just curious about what we offer — make sure to explore Edgegap's page on the Akamai Partner Referrals catalogue here.

Or learn more about Edgegap's game server hosting & orchestration, matchmaking, and pricing directly from our website.

https://cloud.linode.com/cloud-marketplace/catalog/multiplayer-game-server-hosting-orchestration

05/13/2026

Do you know how much your 𝗺𝗮𝘁𝗰𝗵𝗺𝗮𝗸𝗲𝗿 𝗰𝗼𝘀𝘁𝘀 beyond its development and hosting?

𝗢𝗽𝘁𝗶𝗺𝗶𝘇𝗶𝗻𝗴 𝘆𝗼𝘂𝗿 𝘀𝗲𝘀𝘀𝗶𝗼𝗻 𝗳𝗶𝗹𝗹 𝗿𝗮𝘁𝗲 by even 1% can reflect in lower hosting costs for session-based games. We broke down the numbers and insights on our blog: https://edgegap.com/blog/how-session-fill-rate-affects-your-multiplayer-hosting-costs

05/06/2026

A new species of dinosaur touches land at Edgegap! 🦖 We're excited that open world survival game The Isle's server orchestration is now powered by our platform. Learn more about how our persistent servers help Afterthought LLC's game scale instantly and improve players' online experience in our latest case study ➡️ https://edgegap.com/case-studies/the-isle-afterthought-llc-mmo-private-fleets

04/29/2026

Profitability is the key challenge for mobile multiplayer games. That’s why WOLF’s development team “didn’t want to have huge server costs that would impact our profitability targets.”
Learn how the highly popular MENA social app, WOLF Qanawat, added Edgegap's matchmaking and multiplayer game orchestration to achieve these objectives: https://edgegap.com/case-studies/palringo-wolf-qanawat

04/22/2026

Discover how upstart Dirty Pearl Studios saved development time thanks to Edgegap's easy integration and automated orchestration alongside their Heroic Labs' Nakama integration in our latest case study: https://edgegap.com/case-studies/dirty-pearl-studios-one-by-one

04/15/2026

Learn why Combat Waffle Studios' Ghosts of Tabor migrated to Edgegap and scale confidently while maintaining an exceptional online experience for their players in our latest case study ➡️ https://edgegap.com/case-studies/combat-waffle-studios-ghosts-of-tabor

01/21/2026

🚨 We’ve got a new case study: discover 𝗚𝗿𝗮𝘃𝗲𝗯𝗼𝘂𝗻𝗱, an Unreal Engine PvPvE experience by Crater Studios, powered by Edgegap.

Learn how Edgegap’s orchestration and matchmaking enabled Crater Studios to focus on gameplay rather than infrastructure—while still ensuring fast, reliable deployments worldwide to compete in a highly contested market.

Read it here: https://edgegap.com/case-studies/crater-studio-games-gravebound-pvpve

01/14/2026

Learn how Illogika dramatically reduced their server costs and laid the foundation to deliver the optimal gameplay experience its community expects from 7 Days Blood Moons in our new case study: https://edgegap.com/case-studies/7-days-blood-moons

01/07/2026

New year, new (optimized resource usage of your game server) you! 🎊🎉
A new year means a new start, and what better way than to review your Unreal Engine’s game server resources usage? And guess what, we got a new blog entry just about that.
Read more on Edgegap’s blog: https://edgegap.com/blog/how-to-analyze-optimize-unreal-engine%E2%80%99s-game-servers-with-server-profiling

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