Three Phase Interactive
Three Phase Interactive is an independent games studio currently working on Defect: http://store.steampowered.com/app/352370
Three Phase Interactive is a Melbourne, Australia based independent games studio founded by three experienced game developers: Paul Baker, Chris Burns and Drew Morrow. The team believes in giving players creative freedom and challenging gameplay by offering a large amount of player customisation so each player can enjoy a unique experience. Three Phase has released their début title Stunt Star: Th
11/08/2016
Australia's premier video game show for all ages is reviewing Defect this week!
https://twitter.com/DARRENgg/status/763276640436695040
DARREN on Twitter “Next episode we review the Australian-made space combat game Defect – starring ME!!! (...sort of) 9am Sat, on ABC3!!”
28/07/2016
Defect is out of Early Access! http://store.steampowered.com/app/352370
Defect on Steam Create the most powerful ship in the galaxy piece by piece, then lose it to your traitorous crew.
24/06/2016
Go go go!
Defect is 10% off for the Steam Summer Sale! 🚀http://store.steampowered.com/app/352370
19/04/2016
What have we achieved so far this year? Lots of good progress on Defect! http://sdkgame.com/blog/2016/4/19/backers-are-in
Backers are in! All your hard work and sacrifice has paid off, backers. Everybody in Ambiguous Wind class and above is now in the credits of a mutiny based spaceship construction game! People will have to take you seriously! There are other things in a game besides credits though, if you can believe it. So we’ve ad…
10/02/2016
Unity plugins we use in Defect: Spaceship Destruction Kit
http://sdkgame.com/blog/2016/2/8/unity-plugins-we-use-in-defect
Unity Plugins we use in Defect Speed of development is one of the main advantages of using Unity. One of the most important contributors to that is the extensive list of plugins available on its Asset Store. Don't forget to check their user reviews and what version of Unity they are tested on before jumping in. Here's a few that…
Interested in what tools we use for planning and project management? Here you go: http://sdkgame.com/blog/2016/2/8/tools-we-use-for-planning-and-project-management
Tools we use for Planning and Project Management We did one of these blog posts a while back, but we’ve changed some of the tools we use, so I thought it was about time for a new one. Slack We used to use Skype for team communication, but the team members on Windows were always complaining about the Skype app. A few of us had already tried Slack f…
Excellent news! Film Victoria has announced that they will be supporting the marketing effort on our game Defect!
http://us11.campaign-archive2.com/?u=37beb48be5a5d91ffeb1b46b2&id=e20e369766&e=b17d5e454c
Film Victoria eNews 13 Jan: Looking for Grace on screens in January and $470k funding presses...
30/11/2015
The Defect Steam page is up! Less than 48 hours until release!
http://store.steampowered.com/app/352370
Trailer, screenshots and text all done for the Defect Steam page! Now for some final testing and bug fixing while we wait for approval....
12/11/2015
We won an award. Also, Defect is coming to Steam Early Access on November 30! http://sdkgame.com/blog/2015/11/12/early-access-and-pax-australia-wrap-up
30/10/2015
Day 1 of PAX went well! If you're lucky enough to have tickets for today, come by the Defect: Spaceship Destruction Kit booth in the PAX Rising area and say hi!
Click here to claim your Sponsored Listing.
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