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Hey, I am jobayer. I play a variety of games.

09/25/2026

Atomic Heart ⚙️🇷🇺

Welcome to a utopian world of wonders and perfection, in which humans live in harmony with their loyal and fervent robots. Well, that's how it used to be. With the launch of the latest robot-control system mere days away, only a tragic accident or a global conspiracy could disrupt it.

The unstoppable course of technology along with secret experiments have brought rise to mutant creatures, terrifying machines and superpowered robots—all suddenly rebelling against their creators. Only you can stop them and find out what lies behind the idealized world.

🎖️ A Mad and Sublime Utopia

Set in an alternate reality of 1955, the game takes place in a fictional Soviet Union where science, equality and fraternity are the main symbols of freedom. The story originates from the development of robotics and advanced technology during the Second World War. The world is not so far removed from the ideals that humanity is fighting for today: a happy society, the supremacy of science, ideal cities with sun-drenched green parks and squares, automation of everyday life, and the desire to reach the stars. But what happens if something suddenly goes wrong?

You play as Special Agent P-3, tasked with investigating what happened at Facility 3826, a fictional top-secret base built to manufacture robots. Your mission is to find out what lies behind the system failure that led to the unleashing of a technological nightmare. But know one thing: the price of truth will be paid in blood.

🦾 The Polymer Glove

The core of the new technology is a substance called Polymer. Your experimental power glove comes with an integrated polymer AI named CHAR-les, granting special abilities such as telekinesis, freezing, and electric shocks. You use these abilities to manipulate the environment, solve puzzles, and interact with machines. You can use electroshock to power doors or deactivate traps, or freeze a burst pipe to pass through it safely.

⚔️ Visceral, Spectacular Combat

You will have to fight a lot. Choose your best tactics for each unique opponent, use everything that comes to hand—starting with the special capabilities of your combat glove and ending with heavy weapons of mass destruction. Combine your defensive capabilities and attacking skills, interact with the environment, and keep an eye on the enemy—it's the only way to win. A wide range of upgrades for all fi****ms and melee weapons will allow you to tear to pieces anyone who gets in your way.

Enemies include robots, mutants, and experimental creatures that all behave differently. Some use brute force, others swarm, and some deploy technology to shield or regenerate themselves. Boss fights are large-scale encounters that test all the abilities you've learned.

🌐 The Kollektiv Network

The global Kollektiv Neural Network connects all flying and ground robots on the surface and in underground complexes into a single network. If you are spotted, reinforcements will quickly arrive from the nearest Auto Factory to kill you. Use various hacking methods and try not to raise the alarm.

🎨 Retro-Futuristic Art Design

The graphics and art design use a Soviet retro-futuristic style that makes the game visuals unique. One moment, you are walking through laboratories lined with propaganda posters, and the next, you are crawling through industrial tunnels with malfunctioning, futuristic machines. As you explore this world, you can find documents, recordings, and various other details that slowly reveal what happened inside Facility 3826.

📜 A Final Chapter and Beyond

The game has received four major DLC expansions, with the final one, Blood on Crystal, concluding the first part of the story and paving the way for future stories. The DLC offers new locations, new enemies called Polymorphs, and the most insane bosses of Facility 3826. The Complete Edition includes all DLC and additional content.

09/25/2026

Call of Duty 2 🪖❄️

Developer Infinity Ward and publisher Activision delivered a sequel that refined and expanded everything that made the original a landmark. It arrived as a launch title for a new generation of consoles, setting a new standard for cinematic intensity and immersive combat in World War II shooters.

🎬 A Campaign Through Multiple Perspectives

The campaign unfolds through the eyes of four different soldiers across three distinct storylines. Players fight as a Russian private defending a major city and pushing through its ruins, a British sergeant battling across North Africa, a British tank commander, and an American corporal storming the cliffs of Normandy and advancing into enemy territory.

Each campaign offers unique tactical situations. The Soviet missions emphasize urban infantry combat and desperate defense. The British missions focus on tank battles and holding strategic positions. The American campaign delivers some of the most intense set pieces, including the harrowing beach landings.

⚙️ A Revolution in Regenerating Health

The most significant gameplay change was the introduction of regenerating health. Gone were the health packs and medkits of the past. Instead, when the player takes damage, blood seeps onto the screen, and finding cover for a few seconds allows the soldier to recover fully. This system became a defining feature of the genre for years to come.

Another key addition was the gr***de indicator. An icon appears on screen when a live gr***de lands nearby, giving players a split-second warning to move before it detonates.

🔊 Battle Chatter System

The game introduced an advanced AI communication system featuring thousands of lines of dialogue. Soldiers react dynamically to the battlefield, calling out enemy positions, warning of incoming fire, and coordinating with one another without relying on scripted sequences. This created a sense of fighting alongside real soldiers rather than robotic allies.

🏆 A Lasting Legacy

Call of Duty 2 received universal acclaim and became one of the defining shooters of its generation. It was praised for its cinematic presentation, intense combat, and technical achievements. It proved to be the final World War II entry from its developer before the series shifted to modern settings. For many players, it remains the gold standard for World War II shooters.

09/25/2026

Crysis 1 🦾🌴

A team of elite soldiers is deployed to a remote island chain to rescue a group of archaeologists held by a hostile military force. The mission seems straightforward until an unknown entity tears through the sky, scattering the squad and revealing a threat far beyond human conflict. What begins as a search and rescue spirals into a desperate fight for survival against an alien invasion—and the realization that the island's secrets were never meant to be found.

🦾 The Nanosuit

The game's defining feature is an advanced piece of military technology that grants four distinct abilities on the fly. One mode absorbs incoming fire, letting you push through heavy resistance. Another renders you nearly invisible, allowing silent infiltration or a quiet escape. A third boosts melee power and stabilizes your aim, letting you punch through walls or hurl enemies with devastating force. A fourth lets you sprint and dodge with superhuman agility, crossing open ground before enemies can react. Every mode draws from a shared energy bar that drains quickly and recharges just as fast, creating a tense, tactical rhythm where every ability use is a calculated risk.

⚔️ Sandbox Combat

The game's open environments encourage player creativity. You can approach each encounter however you choose—sneak through dense jungle foliage, sprint across open ground, or simply wade in with heavy armor and a shotgun. Weapons can be modified on the fly, swapping scopes, silencers, and attachments without pausing the action. The suit and the sandbox level design work together to make every firefight feel like a personal tactical puzzle.

🔥 A Legendary Benchmark

The game is remembered for pushing PC hardware beyond its limits. Its highest graphical settings were intentionally designed for hardware that didn't exist yet, spawning an enduring question about whether any machine could run it. The lush jungle environments, dynamic lighting, and detailed facial animations set a new standard for visual fidelity that few games could match for years. It won numerous Game of the Year awards, including recognition for Best Shooter and PC Game of the Year.

09/24/2026

Battlefield Hardline 🚔💰

Developer Visceral Games and publisher Electronic Arts took the franchise from the battlefield to the streets, delivering a cops-versus-criminals experience that traded military warfare for urban chaos and heist drama.

🎬 A Crime Drama in Episodes

The campaign follows a rookie detective caught in a web of corruption and drug trade. Structured like a television crime series, the story unfolds across episodic missions with cliffhanger endings, focusing on the moral complexities of law enforcement and the blurred line between cop and criminal. The protagonist's journey takes him from the streets to the source of the drug supply chain, uncovering that power and corruption can affect both sides of the law.

⚔️ Multiplayer That Redefined the Formula

The multiplayer experience introduced new modes that emphasized speed, vehicles, and teamwork. One mode turned vehicles into mobile control points, creating high-velocity car chases as cops and criminals fought over marked rides. Another tasked criminals with planting bombs on trucks and escaping with loot while cops fought to stop them. A third challenged a small team of cops to extract a hostage from a larger group of robbers with no second chances—one death meant sitting out the round. A fourth pitted criminals against a former accomplice turned witness, with one team trying to silence him and the other trying to extract him safely.

🔦 Non-Lethal Tools and Tactical Choice

The campaign introduced a "Freeze" mechanic that allowed the protagonist to flash a police badge and disarm enemies without lethal force. A scanner gadget could tag enemies and alarms, and stealth takedowns offered silent solutions. Performing non-lethal actions earned expert points that unlocked new equipment, rewarding players who embraced the role of a true police officer rather than a soldier.

📜 A Divisive but Bold Experiment

The game received mixed reception, with critics praising the multiplayer innovations and new direction while noting the campaign's uneven pacing. It represented a significant departure for the franchise, proving that the core formula of large-scale, vehicle-driven warfare could translate to a new setting. For players who embraced the cop fantasy and the chaotic car chases, it offered something genuinely different.

09/24/2026

Medal of Honor: Allied Assault 🎖️🌊

Developer 2015, Inc. and publisher Electronic Arts delivered what many consider the definitive World War II shooter of its era. Built on a modified version of a classic engine, this PC-exclusive entry brought cinematic intensity and authentic period detail to the genre in a way that had never been seen before.

🎬 The Beach Landing

The game's most legendary moment remains its recreation of a historic beach landing. Players storm the shore amid a storm of bullets, explosions, and falling comrades, fighting their way out of a landing craft and across a minefield to breach enemy defenses. The sequence drew direct inspiration from cinematic depictions of the invasion, and its raw intensity made it an unforgettable set piece that critics described as one of the best in gaming.

🎯 A Journey Through Multiple Theaters

Players take on the role of an agent of a strategic services organization across six missions spanning multiple theaters of the war. The campaign begins in North Africa, moves through Norway to sabotage a prototype radar detector, and culminates in the storming of Normandy and the infiltration of a chemical facility. Each mission presents multiple objectives that require strategy and careful ex*****on, from rescuing agents to planting explosives and commanding authentic war vehicles.

🔫 Authentic Arsenal and Sound Design

The game featured over twenty authentic weapons used during the war, each with distinct handling characteristics. The sound design was widely celebrated, with weapon effects taken from source recordings and enemy soldiers speaking in their native language rather than accented English. The orchestral score was praised as cinematic in quality and played a major role in drawing players into the atmosphere.

⚔️ Multiplayer and Expansion Packs

The multiplayer mode supported up to sixty-four players and included modes like Free-For-All, Team Deathmatch, and Objective. Two expansion packs extended the experience: one followed a paratrooper through major battles, while the other placed players in the role of a soldier fighting through new campaigns. Both added new weapons and campaigns that expanded the war across new fronts.

📜 A Landmark Legacy

The game received universal acclaim, earning scores as high as ninety-eight from critics who called it one of the best first-person shooters ever made. It was praised for its atmosphere, level detail, and cinematic presentation, though some noted the enemy AI could spot players from unrealistic distances. Its influence extended beyond its own release—members of the development team went on to create another legendary franchise. For many players, it remains the gold standard for World War II shooters and a defining moment in PC gaming history.

09/24/2026

Far Cry 2 🌍🔥

Developer Ubisoft Montreal and publisher Ubisoft took the franchise in a bold new direction with this entry. Abandoning the tropical islands and science-fiction elements of its predecessor, it dropped players into a war-torn nation with nothing but a machete, a pistol, and a case of malaria. This was not a power fantasy—it was a survival story about a man out of his depth in a conflict he could not control.

🌍 A Country Consumed by War

The game opens with a mercenary arriving in a nation collapsing under civil war. The mission is to eliminate an elusive arms dealer known only as the Jackal, a figure who has been supplying weapons to both sides of the conflict at impossibly low prices. But the mission goes wrong almost immediately. Stricken with malaria, the protagonist is left bedridden while the arms dealer calmly searches through his belongings and leaves him to die.

What follows is a journey through two rival factions, both equally brutal and exploitative, neither deserving of loyalty. The player works for both sides, chasing information on the arms dealer while navigating a web of betrayal and shifting allegiances. There are no heroes in this story, only survivors and opportunists.

⚔️ Combat That Punishes Carelessness

The combat is deliberately unforgiving. Weapons purchased from shops are reliable, but those scavenged from fallen enemies jam and degrade with use. Enemies are intelligent—they flank, call for reinforcements, and blast through walls to flush you out. A single well-planned attack can end a mission, while a reckless charge usually ends in death.

Fire is the game's most spectacular and dangerous tool. Dry season winds carry flames across the savannah, and a single flare or Molotov can turn an entire enemy outpost into an inferno. Fires spread dynamically, and enemies react with panic, sometimes running into the flames themselves.

💊 Survival Against All Odds

The game constantly reminds you that you are fragile. Malaria flares up at the worst possible moments, forcing you to scramble for medication. Your character is not a super-soldier—he pulls shrapnel from his leg, pops a dislocated shoulder back into place, and struggles to repair his broken-down vehicle in the middle of a firefight. Every system reinforces the theme of vulnerability.

Buddies offer a lifeline. These fellow mercenaries can rescue you when you fall, offer alternative mission approaches, and provide upgrades to your safehouses. But they are not saints, and the game's ending suggests that diamonds and survival matter more than loyalty.

📜 A Divisive Masterpiece

The game divided players. Critics praised its stunning recreation of the landscape, the dynamic fire system, and the sheer freedom to approach missions however you chose. Detractors pointed to repetitive mission structures, long drives through hostile checkpoints, and a story that failed to capitalize on its politically charged setting.

Yet in retrospect, its reputation has grown. It is remembered as a game ahead of its time, one that prioritized immersion and vulnerability over empowerment. The journey was described as painful, arduous but unforgettable. It remains the black sheep of the franchise—beloved by many, hated by some, and respected by nearly all for its ambition.

09/23/2026

I Am Alive 🌫️❤️

What if survival meant constantly confronting the worst of humanity? Developer Ubisoft delivered a gritty, polarizing experience that stripped away the power fantasy of the apocalypse genre. Instead of mowing down hordes of zombies, players faced a far more terrifying enemy: desperate people willing to kill for a single bullet or a sip of water.

🏚️ A City Buried in Dust

One year after a catastrophic event, a lone survivor treks back to his ruined hometown in search of his wife and daughter. The city is unrecognizable—skyscrapers lean precariously, streets are choked with debris, and a thick, toxic dust cloud blankets the lower levels, making every breath a risk. The atmosphere is oppressive and grey, with visibility often limited to a few feet. This is not a world of grand adventures; it is a world of quiet, desperate endurance.

⛰️ Climbing with Consequence

Traversal is the game's most distinctive mechanic. Scaling ruined buildings and collapsing infrastructure drains a stamina bar that never regenerates on its own. Players must find ledges to rest, consume scarce supplies, or use pitons to create temporary safe points. Running out of stamina mid-climb means a fatal fall. This system transforms what would be routine platforming in other games into a tense, calculated struggle where every movement carries weight. It forces players to think ahead and respect the limits of a body that is, ultimately, only human.

🔫 The Threat of Violence

Combat is a puzzle of resource management. Bullets are so rare that players might carry only three or four at a time. The key mechanic is intimidation: drawing an empty pistol can make unarmed enemies surrender and back away, allowing you to walk past or shove them off ledges. A surprise machete kill can eliminate a threat silently, while a bow with a single recoverable arrow offers a quiet alternative. Gang members with guns are lethal threats that demand immediate attention. The game encourages non-lethal solutions and punishes recklessness, creating a constant moral and tactical dilemma.

📜 A Divisive Legacy

I Am Alive received polarizing reviews, with scores ranging from high praise to harsh criticism. Supporters praised its bold mechanics, haunting atmosphere, and commitment to a realistic survival experience. Detractors pointed to awkward controls, repetitive combat, and a short campaign that felt like half a game. Ubisoft itself acknowledged it as one of its most polarizing titles, attributing the divide to the stamina-based climbing and puzzle-like combat. Despite its flaws, it remains a fascinating experiment—a game that dared to imagine survival without empowerment.

09/23/2026

Saints Row 2 🌆💥

Developer Volition and publisher THQ delivered a sequel that fully embraced the absurd, the chaotic, and the gloriously over-the-top. While other open-world games chased gritty realism, Saints Row 2 chose a different path—one filled with sewage trucks, flaming ATVs, and a complete refusal to take itself seriously.

🎭 A City to Reclaim

Players awaken from a coma to find their character incarcerated and their gang scattered. The city has changed dramatically in their absence, now dominated by a powerful corporation and three rival factions fighting for control. The journey to rebuild the Saints and reclaim the streets becomes a personal quest for revenge against those who took everything.

🔥 Chaos as a Design Philosophy

The game revels in ridiculous activities that could only exist in this universe. Players can spray buildings with raw sewage, throw themselves in front of cars for insurance money, streak through neighborhoods for respect, and ride a flaming ATV through the streets setting everything ablaze. A zombie uprising mode, accessed from your crib's television, pits players against waves of undead in a survival challenge that has no business being as fun as it is.

🎨 Customization Without Limits

The character creator remains one of the most comprehensive ever made. Players can adjust every aspect of their appearance, mix body types, and outfit themselves in everything from business suits to mascot costumes to absolutely nothing at all. Every piece of customization earns style points, which feed back into the respect system, creating a satisfying loop where looking ridiculous directly benefits progression.

👥 Cooperative Mayhem

The entire campaign can be played with a friend, and the co-op implementation is remarkably seamless. Players can drop in and out at any time, spread across the city independently, and cause double the chaos. The shared experience transforms what is already an entertaining sandbox into something genuinely unforgettable.

📜 A Beloved Classic

Despite technical shortcomings—dated visuals, glitches, and an unremarkable competitive multiplayer—Saints Row 2 endures as a fan favorite. Its willingness to prioritize pure entertainment over critical validation carved out a unique identity. For many, it represents the series at its peak: confident, unhinged, and endlessly replayable.

09/23/2026

Homefront 🌍🔥

In a near-future world, years of economic collapse and global conflict over dwindling resources have left America shattered. Its infrastructure is broken, its military crippled, and a unified, nuclear-armed foreign power has occupied the nation, turning schools into detention centers and shopping malls into military staging grounds. This is the terrifyingly plausible world of Homefront, a first-person shooter that casts players as part of a desperate civilian resistance fighting to reclaim their homeland.

🎬 A Story from a Legendary Screenwriter

The game's narrative was penned by a writer known for cinematic classics that explored the human cost of war. That pedigree shines through in the campaign's focus on guerrilla warfare and the reality of occupation. Players step into the shoes of a pilot rescued by a ragtag resistance cell. Together with a cast of memorable characters, you wage an insurgency against overwhelming military odds, scavenging weapons, commandeering vehicles, and striking at the occupiers where they least expect it.

⚔️ Guerrilla Combat in Occupied America

Gameplay emphasizes the tactics of an underdog. Rather than charging headfirst into firefights, players use hit-and-run strategies, improvised explosives, and captured equipment to level the playing field. A standout feature is the ability to commandeer and pilot military vehicles, including advanced drones and a heavily armored rolling tank, turning the enemy's own technology against them. The campaign delivers a mix of intense infantry firefights and cinematic set pieces, including a climactic defense of an iconic landmark.

🎮 Multiplayer at a Grand Scale

Beyond the campaign, Homefront offered a robust multiplayer experience that many critics considered the game's strongest asset. Battles supported large numbers of players and featured expansive, open maps where infantry, tanks, helicopters, and combat drones clashed simultaneously. A unique in-match economy system allowed players to earn currency and purchase vehicles, weapons, and abilities on the fly, adding a layer of tactical decision-making to the chaos of large-scale warfare.

📜 A Mixed but Memorable Legacy

Homefront launched to polarizing reviews, with critics praising its ambitious multiplayer and intriguing premise while criticizing the short, linear campaign and technical shortcomings. Despite the mixed reception, the game sold well enough to turn a profit for its publisher. It was intended as the start of a major franchise, though its legacy ultimately became one of a promising concept that never quite reached its full potential.

09/22/2026

Call of Duty: World at War 🪖🔥

Developer Treyarch and publisher Activision took the franchise back to its roots, but with a darker, grittier edge than anything that had come before. This entry explored theaters of war that had been largely ignored by games of its era, delivering a campaign that was as unsettling as it was intense.

🌍 Two Fronts, Two Stories

The campaign follows two distinct perspectives. Players begin as a Marine private captured by enemy forces, witnessing the brutal ex*****on of fellow soldiers before being rescued and thrown into the island-hopping campaign across the Pacific. The second perspective follows a Soviet soldier fighting through the ruins of a devastated city and onward toward the heart of enemy territory, driven by a thirst for vengeance. Together, these storylines create a haunting portrait of a war that spanned the globe.

🔥 A Grimmer, More Visceral Tone

The game is remembered for its unflinching depiction of combat. The flamethrower, a new addition to the arsenal, allowed players to burn enemies out of bunkers, and the screams that followed left an impression that went beyond mere power fantasy. The Pacific campaign, in particular, presented a terrifying enemy—soldiers who hid in tunnels, ambushed from the trees, and launched suicidal charges. It was a game that balanced the thrill of combat with a mindful acknowledgment of war's brutality.

👥 Cooperative Campaign

For the first time in the series, the entire campaign could be played with up to four players online, or two players via split-screen. Fighting alongside friends changed the dynamic, as downed players could be revived by their partners, emphasizing teamwork and survival in a way the solo experience could not replicate.

🧟 A Surprise Mode That Became a Phenomenon

The most beloved addition, however, was an unexpected surprise. Upon completing the campaign, players unlocked a cooperative survival mode that pitted them against endless waves of the undead in a fortified bunker. What began as a bonus feature became a phenomenon, with players spending countless hours fighting to survive just one more wave, repairing barricades, and scavenging for powerful weapons. It was the spark that ignited a mode that would become a staple of the franchise for years to come.

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