SeeBoundless
SeeBoundless is a creative media studio that partners with world-renowned organizations. Helping explore the world through thoughtful and engaging stories.
We find innovative storytelling solutions to educate and inspire positive change.
11/07/2024
10/20/2022
Beautiful morning in San Francisco! Excited to be here with to tell the stories of family philanthropies doing amazing work.
So excited to announce , and Neimand Collaborative have won FOUR —including a People’s Telly—for our work encouraging teens to get their
05/02/2022
We had fun bringing the GEAR UP initiative to Raspet Flight Research Lab! We're so lucky to partner with organizations that are passionate about making sure kids know their options for college.
04/18/2022
TLDR: Visit our stories or the link in our bio to vote for us in the People’s Telly Awards
We are super excited to share that SeeBoundless is a finalist in the 43rd Annual People's for our COVID-19 vaccine PSA that aired earlier this year during the Super Bowl, Olympics and March Madness.
As a small company, it’s truly an honor to be among the ranks of our fellow finalists, much larger companies and institutions including Comcast, AAA, Fox Entertainment and massive production studios.
If you have a moment to support, it would mean everything to us if you give a 5-star vote to "Your Spot to Get Back in the Game" in the Regional TV category!!
Find the link in our bio and in our stories!
We are super excited to share that SeeBoundless is a finalist in the 43rd Annual People's Telly Awards for our NC Department of Health and Human Services COVID-19 vaccine PSA that aired earlier this year during the Super Bowl, Olympics and March Madness.
As a small company of three, it’s truly an honor to be among the ranks of our fellow finalists, much larger companies and institutions including Comcast, AAA, Fox Entertainment and massive production studios.
If you have a moment to support, it would mean everything to us if you give a 5-star vote to "Your Spot to Get Back in the Game" in the Regional TV category.
CLICK HERE TO VOTE:👇👇👇
https://tlly.co/367100
04/06/2022
Amid all the “metaverse” talk these days, you’re probably wondering how virtual or augmented reality is functional or practical. While Mark Zuckerberg paints a futuristic picture of people spending hours in headsets and joining virtual concerts, the metaverse is actually already here on a smaller scale.
At SeeBoundless, we’ve been working in VR and AR since 2015 to do work that helps people. We use this technology to tell stories, educate, and make an impact in the real world, rather than serve as an escape from it.
We wanted to talk about different uses of this tech other than just putting on a headset for a game or socializing. Here are some ways AR and VR is already being used for social good and the types of projects we’re passionate about:
1. Illustrating Climate Change:
AR overlays and information can be used to help illustrate the impact of climate change. We've done projects illustrating deforestation in the Amazon Rainforest and other projects look at coral bleaching or wildfires.
2. Reducing Carbon Emissions:
With more capabilities to handle business in high-tech AR or VR spaces the need for certain business travel decreases. Traveling for vacation may always be popular, but opportunities to see more cities, historical sites, museums and more in the comfort of your own home can cut down on emissions in the future.
3. Better Training Experiences:
Employees can get hands-on training for real-world work situations. Think of a doctor practicing surgery in VR. Or an HR specialist using VR training to prepare for handling disputes in the workplace.
4. More Hands-On Education:
Students can gain access to and learn about subjects through AR models. Imagine dissecting a virtual frog in science class or learning about history and culture through models of artifacts scaled to the size of their desk.
5. Creating Sustainable Infrastructure:
AR models and troubleshooting of future infrastructure projects can save a load of time and energy -- and physical materials and carbon use -- during the planning stages of projects. It can help visualize functionality and problem solve in the field.
02/24/2022
So many of the most valuable lessons we learn in life come from experiences. And the same applies to how we learn how to carry out our jobs and navigate many of the decisions we make in life: we use experience.
What if in addition to traditional lectures and tools, your education had more experience-based learning opportunities that let you navigate complex issues and difficult real-life decisions in the safety of a classroom?
Well that’s what we’re working to do with 180 VR Education.
VR education is all about experience-based learning. SeeBoundless, in partnership with and , is working to create 180 VR education experiences that put students and employees into common workplace situations so they can prepare for similar, real-life scenarios. is using her decades of experience in higher education to set learning outcomes as well as script, cast, direct, and film these VR experiences.
What's unique is that we are working to gamify the learning experience so that students can make multiple choices and experience multiple outcomes for those choices. The goal is for students to be able to really think about how they would react in these scenarios and get the experience before they are in a similar situation on the job.
Right now we’re in the middle of developing such curriculum and we hope you stay tuned to see what we do next in this field.
(Images: Dr. Van Dam directs the pilot to a 180 VR education program.)
Excited to talk about the new camera we’ve been using for a cinema-quality 180 VR project with , and
01/15/2022
Spent the day today with the new RF5.2mm F2.8 L Dual Fisheye Lens and R5. Crazy impressed with the ability to capture 8K RAW 180 VR video. So many exciting projects to use these tools with.
We've been working with the North Carolina Department of Health and Human Services over the last year to combat the COVID-19 pandemic and this week we're excited for the landmark approval of vaccines for children ages 5 and up.
Here's just one of the PSAs we've made with NCDHHS, and for more information about vaccination for ages 5+ you can visit:
https://covid19.ncdhhs.gov/vaccines/kids
07/20/2021
A few behind-the-scenes photos of our bullet-time rig setup for the Strategic Initiatives team at the Washington Post for an incredible Washington Post Sports feature on skateboarder Heimana Reynolds. Click on the link and drag through 36 angles on a single trick to understand how this new Olympics sport is judged.
https://www.washingtonpost.com/sports/olympics/interactive/2021/skateboarding-heimana-reynolds-gopro/
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