Post-Productions

Post-Productions

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Hi, my name is Andrew. I enjoy working with a free, open source 3D rendering program called Blender.

Photos 01/05/2015

Here's another illustration I did recently. It was for a class project involving creating a pseudo travel poster.

Photos 12/22/2014

I know I haven't posted in a while, life's been pretty crazy, but here's a poster I designed for a contest. All work was done in Illustrator.

Photos 01/28/2014

Put this together for the short film I'm volunteering on. All of it was created in Photoshop, with the planet textured in Photoshop, rendered in Blender, then put back into Photoshop. I hope I'll have some previews soon!

12/19/2013

I want to film a short movie, would anybody want to take part?

12/13/2013

I just got my first freelance job!!! It's volunteer, but I'm working on some special effects (mostly smoke and fire) for a short film. Will hopefully have some updates within the week or so.

Photos 12/08/2013

72 years ago today, our great nation was attacked in what has become known as "the day that will live in infamy". 2,402 men and women were killed and more than twelve hundred wounded.

Photos 12/04/2013

Definitely needs alot of work, but I'm interested to see where this goes...

Photos 07/13/2013

A little render I did, not sure if I'm going to make the scene into a short film or not though. Render time for high quality: 6:30
Quality is reduced when uploaded (at least from my computer)

06/14/2013

Working on some album art/logo stuff for this guy. You guys should check him out!!

Solar Harmony Musician/Artist. Man after God's own heart.

Photos 06/12/2013

The Dark Side of the "truth".

This was the first render I've done using the material nodes, and I can see why they can be pretty useful. Just a quick project, most of the time was spent figuring out the material nodes.

In just a few short hours... 06/09/2013

1+2=3 Although it shouldn't have taken so long, this was my first time trying this.

Photos 04/13/2013

A little something I just whipped up. Post processing was done with Photoshop. It's not perfect, but I like the reflections and this was really the first time I've done any post processing out side of Blender.

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Chicago, IL