One Code Man

One Code Man

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I'm a freelance game developer from the Philippines, currently working on my own indie game project.

16/04/2024

Six months ago, I came up with an idea for a 3D hack-and-slash game and even made a prototype. However, I soon realized my expectations were a bit unrealistic.

That's why I decided to take a break and shift my focus. Over the next two months, I developed a minigame and successfully published it on Google Play.

Recently, I've started to explore areas where I need to improve as a game programmer, particularly game design. While I enjoy the mathematical aspects of game development, I recognize that the essence of a great game lies in its design. Here are some screenshots of my efforts to enhance my skills as a game developer.

06/04/2024

Hello guys. I've been on itch.io since 2020. I almost forgot that this page exist. Back then, I usually make RPG Maker plugins and put a price on them. I never thought that it would sell. But recently, I decided to make them completely free. I want to bring my itch.io back to life and post my updates on any game that I'm currently working on here.

https://one-code-man.itch.io/

04/03/2024

It's been a while since I posted an update. It has been busy with our current project. This is a new project I'm working on for a month now. Stay tuned for more updates!

Cyberdogz: Survival — Day 15 Update 🚀 21/02/2024

I've been working on this project for two weeks now. Everything is going well with this project so far 👌

Cyberdogz: Survival — Day 15 Update 🚀 Greetings, Cyberdogz enthusiasts! As your dedicated developer and chronicler, I’m thrilled to bring you the latest from the development…

Cyberdogz: Survival — Day 1 Update 🚀 07/02/2024

New project. I'm hyped to share more about details, but I have to refrain since it's just Day 1 😁

Cyberdogz: Survival — Day 1 Update 🚀 Welcome, Cyberdogz community and fellow creators! As we embark on the daily chronicle of developing “Cyberdogz: Survival” with PlayCanvas…

01/02/2024

Our game has reached over 100 total downloads, and it's all thanks to you guys for making it happen! 🎉

https://play.google.com/store/apps/details?id=com.OneCodeMan.MissileCommando

To celebrate this achievement and make your gaming experience even more thrilling, I'm rolling out brand new game modes soon.

+ Rescue Mission: The game shouldn't only focus on destroying bases, but also on protecting yours.

+ Boss Run: For those who seek serious challenges, this game mode is made just for you.

Stay tuned for more updates and, once again, a massive THANK YOU for being part of our game's story.

29/01/2024

is

28/01/2024

game

27/01/2024

the

26/01/2024

I'm excited to share some spoilers from the new update of the game Sky Strike: Missile Mayhem that will be available this Jan 31, 2024 on Google Play.

I added lots of improvements to the interface, tutorial, visual effects, gameplay balance, and many more. Stay tuned for more updates!

23/01/2024

🚀 Sky Strike is getting a major update on Google Play soon!

I've been addressing gameplay issues and refining mechanics for a smoother gaming experience. Stay tuned for more details and get ready for an enhanced adventure!

22/01/2024

Considering creating a game with generic genres and gameplay that I can prototype within a week or two, yet still be enjoyable. Is it too delusional? 🤔 lol

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