Web D. Zign
Front-end developer creating clean, responsive, and modern websites.
Debugging lesson learned the hard way today. π
I was building a business management desktop app in React + Electron. One button refused to work β clicking "Edit Record" did absolutely nothing. The view never changed.
After hours of debugging β console logs, DevTools, reading the React source β I found it.
Ghost click / event leak.
When React replaces a type="button" with a type="submit" at the same DOM position during an active click, the click event leaks to the new element. The form auto-submitted before the edit mode could render. The mode was set to "edit" and immediately reset to "view" β all in one frame.
Fix: change type="submit" to type="button" with explicit onClick.
Two words. Hours of debugging. That is React. π
Props vs State in React βοΈ
Simple concepts. Powerful foundations for building interactive applications.
What it takes to be a Developer? π»
πΊ 2x2
πͺ² Bugs
π₯± Lack of sleep
π«Έ git push, repo not found π€£
function ReactDeveloperLife() {
return βBehind every working website is a developer fighting for their life at 3AM πβ;
}
Humor Coding π
visit my website:
bit.ly/webdzign
14/05/2026
Proud to have completed both the Responsive Web Design and Legacy Responsive Web Design certifications from freeCodeCamp.
Hundreds of hours of learning and hands-on practice focused on HTML, CSS, responsive design, and modern frontend development.
Continuing to improve and build better web experiences every day.
22/04/2026
First upload on the channel is live.
This is the first look at Web D. Zign, my personal portfolio website and creative brand. More website builds, project progress, and DracZ D. GamE updates coming soon.
Watch here:
Web D. Zign Devlog 1 like. "I Built My Own Portfolio Website | Web D. Zign"
22/04/2026
Website progress update for Web D. Zign.
Iβve added new lead and feedback features to the site, including a Get a Quote page with a dynamic estimate flow and a Feedback survey page to help guide future improvements.
The goal is to make the website more useful not just as a portfolio, but also as a better space for client inquiries, project estimates, and ongoing growth as I continue building more projects under Web D. Zign.
Step by step, the website is becoming more complete, more functional, and more aligned with the direction I want to take.
More updates soon.
20/04/2026
DracZ D. GamE β Prototype Growth Phase 1
Small win, but a real one.
After a lot of building and testing, DracZ D. GamE now has a working early prototype in Unity:
turn system, energy-based summoning, discard flow, basic combat, and the first 2D summoned units appearing in the battle zone.
Itβs still early, but this is the point where the project starts feeling less like an idea and more like an actual game.
This is only Phase 1. Next goal: expand the unit system, develop the clans, and improve the battle feedback even more.
More updates soon.
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