Fastaval
The largest convention for roleplaying and boardgames in Denmark!
16/09/2026
🎲🌟Årets designerbrætspil til 🌟🎲
[English below]
Så er de her endelig - præsentationerne af årets udvalgte brætspil til Fastaval 2027! 🎉 I år modtog vi intet mindre end 62 fantastiske pitches, og efter nøje overvejelse har vi udvalgt 22 spil, som vi er sikre på vil give alle Fastavals deltagere uforglemmelige oplevelser.
Er du nysgerrig? Her får du en lille forsmag på, hvad der venter dig til påske:
🧡7 FAMILIES af Kristian Karlberg og Kenny Zetterberg
Rekrutter kriminelle krabater over hele byen, i dette nuttede medium-weight strategi spil med en voksen tematik. Byg dit kriminelle netværk, hvidvask dine penge og betal din crew. Invester pengene i dine nye virksomheder, både lovlige og ulovlige. Tag på bankrøverier, udvid din operation og oplev dyrenes kriminelle underverden.
🧡90° SOUTH af Arcadia Jacob
Drag igennem den antarktiske tundra med dine medspillere i et ræs om at være de første mennesker der når sydpolen. I dette co-op spil skal spillerne kæmpe sammen mod det ekstreme miljø og det grusomme terræn, hvortil risikovurdering og prioritering af ekspeditionens ressourcer er i centrum.
🧡BEAK BATTLE af Jeppe Norsker
Spillerne er gøgefugle med målet at få deres æg ind i den fælles rede midt på bordet. Det er dog næppe nemt! I dette dexterity spil rullerne æggene aldrig helt som man skulle tro. Med et forskudt tyngdepunkt, slingrer og drejer æggene på sådan en måde at det tilsyneladende enkle slag bliver uforudsigeligt!
🧡CRUSH PROTOCOL af Bastian Borup
I Crush Protocol kæmper to kolossale mechs imod hinanden i en strategisk og momentumfyldt duel. Planlæg dit næste træk i god tid, da der går flere ture, før din robots enorme næve støder ind i din modstander. Eller ville det være smartere at opgradere din mech, eller hæve sit skjold for at modstå modstanderens kommende angreb?
🧡DAILY CATCH af James Hunt
I dette tile placement spil bestemmer dit terningeslag hvilken slags fisk og hvor i dit net den fanges, men med lidt planlægning kan man lave et råddent rul til en præmiefisk. Over tre dage er målet at fylde dit net efter dagens fiske udfordring, men fisk du fanger de første dage vender ikke tilbage dagene efter.
🧡DREAMCRAFT af Anne Lykke Pedersen
I Dreamcraft indtager spillerne rollen som en af de magiske Drømmehyrder, der dyster om bedst at kontrollere menneskers drømme ved at sende får ud, menneskene kan tælle, når de skal sove. Spillets base er en worker placement mechanic med et twist, kombineret med kort med forskellige anvendelsesmuligheder alt efter spillerens strategi.
🧡FABLES af Esben Heick
I dette charmerende kortspil, skal man skabe en fabel et kort af gangen. Helt, fjende, en opgave, måske et skæbnesvangert løfte. Hvert kort du spiller tilføjer motiver til din
historie, og motiver betyder point. Men de kort du vælger, og rækkefølgen du vælger dem i, væver en fortælling, du ikke helt havde planlagt.
🧡FASTAMON af Johannes Følsgaard og Mads Emil Christensen
Fremkald din indre Fastamon-træner til dette års Mega-game! Åben booster packs og byt dig til et stærkt Fastamon-hold. Test dine styrke imod andre trænere og deltag i de officielle Fastamon-turneringer. Da en kamp kun tager få minutter at udføre og ikke kræver bordplads, kan Fastamon-kampe opstå hvor som helst to trænere mødes.
🧡FROM SEED TO PLATE af Ross Patrick Byrne og Camille Boelt Hindsgaul
Så, vand og høst dine planter med nøje præcision for at skabe de helt rigtige afgrøder i dette dice manipulation spil. Når du vander i de rigtige mønstre får du også nye redskaber. Brug dine afgrøder til at skabe animalske produkter og til sidst producere de fineste retter.
🧡GREVENS FEJDE af Kim Holflod, Mikkel Sonnenschien og Mathis Hjemsø
I Grevens Fejde kæmper 3-4 adelige rivaler om herredømme over Skandinavien under Danmarks sidste borgerkrig. Jonglér militær magt og folkelig opbakning i dette area control strategispil. Vil du vinde via kroning, kirkelig magt, eller tyranni over folket?
🧡HANNIBALS ELEFANTER af Selene Poder og Dorthe Nielsen
Hannibal skal over Alperne - og til det skal han bruge elefanter. Mange elefanter. I dette taktiske auktionsspil agere spillerne som rivaliserende elefanthandlere, som forsøger at levere de bedste dyr til Hannibals hær. Men elefanterne skal også have det rigtige udstyr, så prøv at balancer de stærkeste elefanter med det terræn, som du har udstyr til.
🧡IN THE KINGS NAME af Wanshun Wong
Kongen har sat dig og de andre adelige huse til at opbygge det nye land efter hans vision. Spillet kombinerer trick-taking med tile placement således, at den bedste hånd ikke altid fører til flest point. Du vinder ikke ved at vinde flest tricks; men derimod ved at forudsige brættets udvikling, om det er ved at få lov til at sætte så mange brikker som muligt, eller regne dine modstanderes træk ud.
🧡KRYDS af Kresten Kjær Sørensen
Kæmp med næb og kløer om vælgernes stemmer i dette hand management spil om at vinde det næste valg. Vind stemmer fra de forskellige vælgergrupper ved at appellere til deres specifikke værdier. Saml din politiske maskine i et forsøg på at damptromle de andre partier.
🧡MAZE OF THE MINOTAUR af Chris Backe
I dette intense, asymmetriske real-time-spil skal spillerne forsøge at undslippe en minotaur gennem en labyrint. Jo større forspring minotauren giver, desto flere point er spillerne værd, hvis de bliver fanget. Undervejs kan man vælge risikable ruter for at opnå bonusser, men med større risiko for at blive fanget. Alle spillere får chancen for at være minotauren, hvilket gør hver runde både sjov, nervepirrende og uforudsigelig.
🧡METAL FESTIVAL af Søren Hansen
I Metal Festival træder spillerne ind i rollen som festivalgæster, der kæmper om at få den ultimative festivaloplevelse. Bevæg dig rundt på festivalpladsen, saml ressourcer, køb merchandise og find de fedeste koncerter, alt imens du balancerer energi, udholdenhed og promille. Med høj spillerinteraktion og masser af plads til kaos og uforudsete historier bliver hver festivaldag helt sin egen.
🧡PROJECT ESCAPE af Björn Eriksson
I dette real-time action-programmerings spil må alle starte deres motorer, da det evigt voksende jordfaldshul begynder at æde vejen. Der er ingen tid til at tænke, da lyset skifter grønt, og alle spillerne samtidigt må spille deres action-kort. Skal du gå efter opgraderinger, sabotere de andre racere, eller bare træde sømmet i bund!
🧡QUANTUM FOUNDRY af Morten Hannibal Madsen
Hver spiller driver deres egen mikrochip-virksomhed, men alle deler de samme maskiner. Er det bedre at bygge maskiner til dit eget formål eller håbe på at de andres maskiner kan opnå dem? Kan du time dine handlinger, så det er bedst for dig selv? Og hvor går grænserne for jeres kompetitive samarbejde?
🧡ROCKBAND af Mirko Eggert
Styr dit rockband, bestående af fem unikke medlemmer, gennem deres første livs ændrende karriere år. Brug hverdagene på at sende hver musiker ud for at finde muligheder, skrive kontrakter eller skrive sange og samle bandet i weekenden til at øve, optræde eller optage jeres helt egen musik.
🧡THE AUDIENCE af Michael Juul Hagerup
Dit teater er på konkursens rand, og du må kæmpe for at få det op på benene igen. Dette tematiske resource-management spil handler om at styre teateret over flere sæsoner, hvori du skal planlægge, opstille og eksekvere de forestillinger, der skal redde dit teater. Vil du stå tilbage som branchens sidste legende, eller vil du blive begravet i tidens sand?
🧡THE EMPEROR'S BLEND af Andreas Granath
I dette hyggelige strategispil konkurrerer man om at skabe imperiets bedste teblanding og vinde kejserens gunst. Gennem drafting og fælles opbygning af tehaven samler man te, frugter og urter, mens man forsøger at udnytte haven bedst muligt. Skab den perfekte blanding for at tilfredsstille kunder og tiltrække magiske teånder, der kan give ekstra point og nye muligheder.
🧡THE UNSPEAKABLE af Mads Fløe
Ingen i landsbyen ved præcist hvad Det Usagte er. Det, som palisaderne er bygget op for at holde ude. For når nogen taler om Det Usagte, sniger frygten sig ind, og med den, mørket. Tør i at træde ind i mørket og få et glimt af Det Usagte, for kun på den måde kan i sammen afsløre dets tre egenskaber.
🧡ZHONG KUI - DESCENT TO HELL af Goh Hock Leong
I kinesisk folketro tog Zhong Kui sit eget liv efter uretfærdigt at være blevet afvist, selvom han havde bestået kejserens embedseksamen. Derefter fik han til opgave at jage dæmoner i efterlivet. Nu står Helvedes porte på vid gab, og dæmonerne strejfer frit omkring. Spillerne skal stige ned gennem Helvedes 18 niveauer for at indfange forskellige ånder og besøge De 10 Domstole for at fuldføre deres missioner.
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🎲🌟This year's designer board games for Fastaval 2027🌟🎲
They're finally here - the presentations of this year's selected board games for Fastaval 2027! 🎉 This year we received no less than 62 amazing pitches, and after careful consideration, we have selected 22 games that we are sure will give all Fastaval attendees unforgettable experiences.
Are you curious? Here's a little taste of what's in store for you this Easter:
🧡7 FAMILIES by Kristian Karlberg and Kenny Zetterberg
Recruit criminal critters across the city in this cute, medium-weight strategy game with an adult theme. Build your criminal network, launder your money, and pay your crew. Invest your money in new businesses, both legal and illegal. Pull off bank heists, expand your operation, and experience the animal underworld.
🧡90° SOUTH by Arcadia Jacob
Journey through the Antarctic tundra alongside your fellow players in a race to be the first people to reach the South Pole. In this co-op game, players struggle against the extreme conditions and gruesome terrain, for which risk assessment and management of expedition resources are vital for survival.
🧡BEAK BATTLE by Jeppe Norsker
Players are cuckoos aiming to get their eggs into the shared nest in the center of the table. But that's no easy task! In this dexterity game, the eggs never roll quite like you'd expect. With an offset center of gravity, the eggs wobble and veer in such a way that what seems like a simple shot becomes completely unpredictable!
🧡CRUSH PROTOCOL by Bastian Borup
In Crush Protocol, two colossal mechs duel against each other in a strategic and momentum-filled battle. Plan your next move well, as your robot's heavy attacks take several turns before they reach their target. Or would it be better to upgrade your mech, or maybe raise your shield to counter your opponent's incoming attack?
🧡DAILY CATCH by James Hunt
In this tile-placement game, your dice roll determines what kind of fish you catch and where it ends up in your net. But with a little planning, even a rotten roll can turn into a prize catch. Over three days, your goal is to fill your net according to each day's fishing challenge, but fish you catch on the first days won't return on the days that follow.
🧡DREAMCRAFT by Anne Lykke Pedersen
In Dreamcraft, players take on the role of one of the magical Dream Shepherds, competing to best control human dreams by sending out sheep for people to count as they fall asleep. The game is built around a worker placement mechanic with a twist, combined with cards that have different uses depending on the player's strategy.
🧡FABLES by Esben Heick
In this charming card game, players create a fable one card at a time. A hero, an enemy, a quest, perhaps even a fateful promise. Each card you play adds motifs to your story, and motifs mean points. But the cards you choose, and the order in which you play them, weave a tale you never quite planned.
🧡FASTAMON by Johannes Følsgaard and Mads Emil Christensen
Unleash your inner Fastamon-Trainer at this year's Mega-Game! Open booster packs and trade your way to a powerful Fastamon-team. Test your strength against other Trainers and compete in official Fastamon-tournaments. Since a match takes only a few minutes and requires no table space, Fastamon-battles can break out anywhere two Trainers meet.
🧡FROM SEED TO PLATE by Ross Patrick Byrne and Camille Boelt Hindsgaul
Plant, water, and harvest your crops with pinpoint precision to grow exactly the right produce in this dice-manipulation game. Watering your plants in the right patterns will also unlock new tools. Use your crops to create animal products and, ultimately, produce the finest dishes.
🧡GREVENS FEJDE by Kim Holflod, Mikkel Sonnenschien and Mathis Hjemsø
In Grevens Fejde, 3-4 noble rivals compete for power over Scandinavia under Denmark's last civil war. Juggle military might and the support of the people in this area control strategy game. Will you win by being crowned king, through power over churches, or through subjugating the people?
🧡HANNIBALS ELEFANTER by Selene Poder and Dorthe Nielsen
Hannibal needs to cross the Alps - and for that, he needs elephants. Lots of elephants. In this tactical auction game, players act as rival elephant traders trying to supply the best animals for Hannibal's army. But the elephants also need the right equipment, so try to balance picking the strongest elephants with the terrain you're equipped for.
🧡IN THE KINGS NAME by Wanshun Wong
The king has tasked you and the other noble houses with developing the new land after his vision. The game combines trick-taking and tile placement in such a way that the strongest hand doesn't always confer the most points. You don't win by winning the most tricks; rather, by predicting the board's development, whether by placing as many tiles as possible, or predicting your opponents' moves.
🧡KRYDS by Kresten Kjær Sørensen
Fight tooth and nail for the people's votes in this hand management engine builder about winning the bit election. Win votes from the various demographics by appealing to their specific values. Create a political machine in an attempt to steamroll the other parties and win in a landslide!
🧡MAZE OF THE MINOTAUR by Chris Backe
In this intense, asymmetric real-time game, players must try to escape a minotaur through a labyrinth. The greater the head start given to the minotaur, the more points players are worth if they are caught. Along the way, players can choose risky paths to earn bonuses, but with a greater chance of being caught. Every player gets the chance to become the minotaur, making each round fun, nerve-wracking, and unpredictable.
🧡METAL FESTIVAL by Søren Hansen
In Metal Festival, players take on the role of festivalgoers competing to have the ultimate festival experience. Move around the festival grounds, gather resources, buy merchandise, and find the best concerts, all while balancing energy, stamina, and intoxication. With high player interaction and plenty of room for chaos and unexpected stories, every festival day becomes a unique experience.
🧡PROJECT ESCAPE by Björn Eriksson
Start your engines in this real-time action-programming game as an ever-expanding sinkhole begins eating the road! There's no time to think when the light turns green and all players simultaneously play their action cards. Will you go for upgrades, sabotage the other racers, or just put the pedal to the metal?
🧡QUANTUM FOUNDRY by Morten Hannibal Madsen
Each player runs their own microchip company, but everyone shares the same machines. Is it better to build machines for your own purposes, or rely on the machines built by your competitors? Can you time your actions to gain the greatest advantage? And where do you draw the line for your competitive collaboration?
🧡ROCKBAND by Mirko Eggert
Guide your five unique band members through the life-changing first years of their rock career. Spend your weekdays sending each musician out to find opportunities, negotiate contracts, or write songs, then bring the band together on the weekends to rehearse, perform, or record your very own music.
🧡THE AUDIENCE by Michael Juul Hagerup
Your theatre is at the brink of ruin, and you must fight to get it back on its feet. This thematic resource-management game revolves around running your theatre over several seasons, wherein you must plan, set up and execute the performances that have to save your theatre. Will you stand as one of the industry's last legends, or be buried by the sands of time?
🧡THE EMPEROR'S BLEND by Andreas Granath
In this cozy strategy game, players compete to create the empire's finest tea blend and win the emperor's favor. Through drafting and collaboratively building the tea garden, players gather tea, fruits, and herbs while trying to make the most of the shared garden. Create the perfect blend to satisfy customers and attract magical tea spirits, earning extra points and unlocking new opportunities.
🧡THE UNSPEAKABLE by Mads Fløe
No one in the village knows exactly what The Unspeakable is. That, which the palisades were built to keep out. For whenever someone speaks of The Unspeakable, fear creeps in, and with it, the darkness. Do you dare step into the dark and catch a glimpse of The Unspeakable? Only then can you together uncover its three traits.
🧡ZHONG KUI - DESCENT TO HELL by Goh Hock Leong
In ancient Chinese folklore, Zhong Kui was a failed scholar who killed himself over an injustice and was given the job of hunting demons in the afterlife. Now, the Hell gates have been opened, and demons are wandering in hell. Players must descend through 18 levels of Hell to catch different spirits and visit the 10 Courts of Justice to complete their missions.
🎉🐧☀️Præsentation af årets scenarier☀️🐧🎉
[English below]
Nu er ventetiden endelig ovre og det er tid til at præsentere årets scenarier for Fastaval 2027! I år kan vi med stolthed præsentere 29 splinternye scenarier - 23 fuldlængde spil og 6 noveller som med sikkerhed vil give gode minder og seje oplevelser og du finder foromtalerne lige her 👇
FULDLÆNGDE:
2WOLF2HANDLE af Sebastian Nemeth
2Wolf2Handle er et højglanspoleret, dramaspækket realityprogram, hvor fire
hypermaskuline mænd konkurrerer om én ting: at bevise, hvem der er den ultimative alfa. Og der er i hvert fald ikke følelser for de andre mænd gemt dybt nede. Slet ikke.
ATROPOS af Rasmus Høgdall
Atropos er et mørkt fantasy-drama om et kongeriges sidste helte, der drager ud for at stoppe Folden, en kaotisk naturkraft, der er ved at æde riget op. For at klare missionen må de give slip på deres menneskelighed, ét stykke ad gangen.
BREVE HJEM af Rikke Munchkin Sørensen
I 1880 drager en række danske unge mænd fra fattige kår til Amerika i håbet om et bedre liv.
Spillerne fortæller gennem håndskrevne breve deres historier med op- og nedture igennem tre årtier
CAIRDE af Lasse Blichfeldt Hansen
Cairde er et scenarie om venskab, krig og krig mod venner. Scenariet foregår under den irske uafhængighedskrig mod briterne, men også under den efterfølgende borgerkrig, hvor irere kæmpede imod irere.
DE DØDSDØMTE af Martin Andreas Dahl Sinding
En gruppe superskurke bliver tvunget til at forpurre en megalomanisk techmoguls planer om at overtage verdensherredømmet. I bedste Su***de Squad stil vil de sørgelige eksistenser blive udsat for hæsblæsende action og spektakulære dødsfald.
DEN DER LER SIDST af Linus Schaksen (Saks) & Asher Jul Perry
Da kongefamilien dør under en belejring, må en gøglertrup tage deres roller. De skal holde sammen på deres egne folk, og få fjenden til at tro, at de ikke har vundet. Og ingen må opdage, hvem de virkelig er!
DET ER ÆG SÅ LET af Bastian Borup
Et intimt drama om graviditet, venskab, skyld, kontrol og de forestillinger, vi bygger om børn, før de findes. Et centralt virkemiddel er et råt æg scenariets par fysisk kaster mellem sig.
Hvis det tabes, så taber man også barnet og alle drømmene.
DYD OG RÆDSEL af Atlas Dahl Vestergaard
Et psykologisk og politisk dramascenarie om den franske revolution. Den gamle verden brænder, og en ny kæmper for at blive født, mens de tre revolutionære Robespierre, Desmoulins og Dantons private liv og personlige konflikter risikerer at få katastrofal offentlig betydning.
EN HULE I SKOVEN af Simon James Pettitt
En gruppe børn, der ikke passer ind, mødes hver påske i skoven og bygger en hule
sammen. Som årene går og livet bliver sværere, bliver hulen deres frirum, hvor de sammen finder ro og styrke fra skoven og hinanden. Du skal med ud i skoven og bygge deres hule.
FRA BEGYNDELSEN af Mads Egedal Kirchhoff & Louise Floor Frellsen
Nerea er koloniskibets nådesløse diktator. Men da skibet flyver gennem et ormehul, får hendes forældre mulighed for at rejse tilbage i tiden for at ændre den. Hvad er de villige til at ændre? Og kan det gøre livet på skibet bedre eller kun gøre det værre for deres datter?
HOPEFUL HILLS af Line Hvid
I den lille by Hopeful Hills kender alle hinanden, men alligevel gemmer forviklinger, romancer og konflikter sig under overfladen. En ensemble-hyldest til soap/romance-universer som Virgin River, Danielle Steele og Hallmark.
I RØG OG DAMP af Johannes Madsen & Marko K. Oldin
I en alternativ fremtid invaderer Sverige Danmark og dræber kongefamilien. Kun kronprinsessen lever, og Sverige truer med at hærge København, hvis hun ikke vil overgive sig. Hun beslutter sig for at gøre det, men måske er hendes følgesvende ikke enige.
I US-HINDAVAS SKYGGE af Henrik Dithmer
Et science fantasy scenarie om Hyrden, der bliver sendt ud for at samle moduler til Shahens krigsmaskiner, og besøger tre øer befolket af de vidende, de stærke og de lige. Spillerne har rollen som aspekter af hyrden, og de skal både fristes og fælde dom undervejs.
ORTHON af Rene Toft & Lars Kroll
I 1967 bliver taxachaufføren Knud Weiking talerør for rumguden Orthon fra Venus. Han starter UFO kulten Orthon Bevægelsen, der bygger en atomsikker bunker uden for Borup for at overleve dommedag. En tragisk, sand og vanvittig fortælling om urokkelig tro og tab af samme.
SYSTEMET af Agnes Rennison Nyby & Gitte Velling
Et socialrealistisk dramascenarie om autistiske mennesker og deres møder med "Systemet" gennem livet. Et spil om drømme, retten til hjælp og konsekvenserne, når hjælpen ikke er der og "Systemet", der gør det svært at kende forskel på hjælpere og modstandere.
THE CHAIN af Amanda Harild Frejlev & Andreas Hykkelbjerg Hertz
Et dysfunktionelt band fra 70’erne er ved at gå i opløsning efter mange år i rampelyset. Det handler om storhedstiden, om intriger, om venskaber i forråelse og om, hvor langt man vil gå for at leve drømmen.
RENDESTENS PRINSEN AF POESI af Tor Kjetil Edland
Spillerne bevæger sig gennem den franske poet Rimbauds meteoriske liv og skaber deres egen version af hans liv, passioner og relationer. De laver deres egne fortolkninger omkring nogle af de mysterier, der omgiver ham. Kan poesi og sprog forme virkeligheden? Og hvorfor gav han op på at skrive i så ung en alder?
TIL HE***TE af Martin Svendsen
Fire venner tager på roadtrip til den norske by Hell. Men byen er tættere på helvede end de aner, og spørgsmålet er, om de kan vende hjem igen? Eller om de forvandles til forvredne versioner af dem selv.
TROLD af Meta Valbjørn
Trold udforsker overtro, angst og paranoia i modsætningen mellem trolden i skoven og landsbyen ved siden af. Historien skifter mellem landsbyen og trolden og viser, hvordan tryk altid skaber modtryk.
TUSMØRKETS RIDDERE af Troels Ken Pedersen
I bedre tider havde ingen af vore helte været riddere, men alle de ordentlige riddere er døde.
Nu skal de udføre den ultimative ridderdåd – frelse en adelsfrøken, der holdes som gidsel.
VANDVIDDETS MINER af Lars Kaos Andresen, Adam Hannestad & Merlin P. Mann
Et klassisk Call of Cthulhu-scenarie i moderne indpakning - mysteriet skal opleves, men ikke nødvendigvis løses. Fire repræsentanter for et britisk mineselskab ankommer til en walisisk mineby i 1889. Lægen, som tilkaldte dem, er død. Minearbejdere forsvinder. Og under byen ligger en mine, som romerne forseglede for næsten 1.800 år siden.
HVOR VANDET LEDER HEN af Kate Balding
Fire fremmede vågner i en surrealistisk og fantastisk verden. Ingen af dem husker hvordan de er kommet derhen; deres navne, historier og tidligere relationer er væk. Foran dem ligger der en tåge klædt mose, en by i uendelig tusmørke og et vandfald, der stiger umuligt langt op i skyerne.
Måske finder de nogen, som kan finde det, der er blevet mistet.
WHOOPSIE-DAISY, YOO-HOO af Mikkel Bækgaard
I Los Angeles’ verden af brændende sol og alkohol- og pillebedøvede følelser skal spillerne binde tre hovedpersoners triste skæbner sammen med et lig fundet på Mulholland Drive’s afbrændte skråninger. Et scenarie inspireret af Lana del Reys drømmende, smukke og samtidige uhyggelige noir-musik.
NOVELLER:
EAST COAST MONSTER ROAST af Mads Emil Christensen & Anders D. Nielsen
Hvad gør man når våben og mægtighed fejler, men man stadig har en spydighed i lommen?
Monstrene fra østkysten har længe hærget, og efter at den elskede Engelhardt The Bard er afgået ved døden, må hans nørdede lærlinge af ordets nåde tage affære.
EN NAT MED FLÆNSEREN af Marie Wolfsberg Oscilowski & Thor Fejerskov Jensen
Kan du overleve til daggry, med en slasher i hælene, fanget i et timeloop mens horror-konventioner forsøger at få dig dræbt? Det kommer til at være sjovt og frustrerende
for spillerne, men dødsens alvorligt for rollerne i deres kamp for at overleve En Nat Med Flænseren!
MISSION VUGGESTUE af Julie Ena-Lise Bøgeholm Jensen
Kan det lykkedes jer at få fat på slikket, inden I bliver hentet? Eller bliver i opdaget af
pædagogen og sat i timeout? I dette scenarie er leg og samarbejde altafgørende, hvis I ikke skal gå tomhændede hjem med jeres forældre.
SKAK af Pax MeierI
Skak formes historien om kærlighed, livsglæde, entropi, og den livslange frem-og-tilbage over et faktisk spil skak hvor spillerne giver og tager. En kærlighedshistorie om et forhold, der ikke ender godt.
STEFFEN OG DE DUMME KLONER II af Kristoffer Rudkjær
Geniale, men dovne 39-årige Steffen, kloner sig selv, igen, for at slippe for teambuilding på jobbet, forældremøde på ungernes skole og at bære skraldet ud. Problemet er bare, at klonerne desværre er lige så geniale og dovne.
STING OPERATION af Bjørn-Morten Gundersen
Maskemanden har udryddet hvepseboet, og de tre overlevende hvepse skal myrde
bidronningen, som forrådte dem. Men vil de rent faktisk myrde dronningen? Eller skal de gå fra hævnere til helte og redde bierne?
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🎉🐧☀️Presenting this years scenarios☀️🐧🎉
The wait is finally over and it’s time to present the scenarios of Fastaval 2027! This year we can proudly present 29 brand new scenarios - 23 full-length games and 6 short stories that are sure to create good memories and cool experiences and you’ll find them right here 👇
FULL LENGTH:
2WOLF2HANDLE by Sebastian Nemeth
2Wolf2Handle is a highly polished, drama filled reality programme where four hyper-masculine men compete over one thing: proving who of them is the ultimate alpha. And there are certainly no feelings for the other men hidden deep down. Not at all.
ATROPOS by Rasmus Høgdall
Atropos is a dark fantasy-drama about a kingdom’s last heroes who go out to stop The Fold, a chaotic force of nature that’s eating the kingdom up. To be able to finish the mission they must let go of their humanity one by one.
LETTERS HOME by Rikke Munchkin Sørensen
In 1880 a number of young Danish men travel from poverty to America in hopes of a better life. Through handwritten letters the players will tell their stories about their ups and downs throughout three decades.
CAIRDE by Lasse Blichfeldt Hansen
Cairde is a scenario about friendship, war, and war against friends. The scenario is based during the Irish independence war against the Brittains, but also during the following civil war where Irishmen fought against Irishmen.
THE DOOMED by Martin Andreas Dahl Sinding
A group of supervillains are forced to thwart the plans of a megalomaniac techmogul to take over the world. In the style of Su***de Squad, the poor villains will be thrown into breathtaking action and spectacular deaths.
THE ONE WHO LAUGHS LAST by Linus Schaksen (Saks) & Asher Jul Perry
When the royal family dies under siege, a circus troupe must take their roles. They have to keep themselves together and convince the enemy that they haven’t won. And no one can find out who they really are!
IT ISN'T SO EASY by Bastian Borup
An intimate drama about pregnancy, friendship, shame, control, and the expectations we build about children before they exist. A central meta technique is a raw egg which that scenario’s couple throw between each other. If they drop it, they also lose the child and all the dreams.
VIRTUE AND TERROR by Atlas Dahl Vestergaard
A political psychodrama about the French Revolution. As the old world burns and the new world struggles to be born, the private lives and interpersonal conflicts of the three revolutionaries Robespierre, Desmoulins, and Danton risk gaining catastrophic public significance.
A DEN IN THE FOREST by Simon James Pettitt
A group of kids who don’t fit in meet every easter in the forest where they build a den together. As the years pass and life becomes more difficult, the den becomes their safe space where together they can find peace and strength and each other. You’ve got to go to the forest and build their den.
FROM THE BEGINNING by Mads Egedal Kirchhoff & Louise Floor Frellsen
Nerea is the colony ship’s ruthless dictator. But when the ship flies through a wormhole, her parents get the chance to travel back through time and change it. What are they willing to change? And can they make life on the ship better, or can they only make it worse for their daughter?
HOPEFUL HILLS by Line Hvid
In the little town Hopeful Hills, everyone knows each other, but complications, romance, and conflicts still hide under the surface. An ensemble tribute to soap/romance universes like Virgin River, Danielle Steele and Hallmark.
IN SMOKE AND STEAM by Johannes Madsen & Marko K. Oldin
In an alternate future Sweden invades Denmark and kills the royal family. Only the crown princess survives and Sweden threatens to terrorise Copenhagen if she doesn’t surrender. She decides to do it, but her companions might not agree.
IN US-HINDAVAS SHADOW by Henrik Dithmer
A science fantasy scenario about The Shepherd who is sent out to collect modules for Shahen’s warmachines and visits tree islands populated by the knowledgeable, the strong, and the equal. The players play aspects of the shepherd and will be both tempted and pass judgement throughout.
ORTHON by Rene Toft & Lars Kroll
In 1967 taxidriver Knud Weiking becomes the mouthpiece for the space god Orthon from Venus. He starts the UFO cult, The Orthon Movement, which builds a nuclear safe bunker outside of Borup to survive doomsday. A tragic, true, and mad story about unshakable faith and loss of the same.
THE SYSTEM by Agnes Rennison Nyby & Gitte Velling
A social-realism drama scenario about autistic people and their encounter with “The System” throughout life. A game about dreams, the right to get help, and the consequences when the help isn’t there and “The System” makes it difficult to see the difference between helpers and opponents.
THE CHAIN by Amanda Harild Frejlev & Andreas Hykkelbjerg Hertz
A dysfunctional band from the 70s is slowly dissolving after many years in the spotlight. It’s about their heyday, about intrigue, about betrayed friendships and about how long one is willing to go to be able to live the dream.
THE GUTTER PRINCE OF POETRY by Tor Kjetil Edland
The players move through French poet Rimbaud's meteoric life and create their own version of his life, passions and relationships. They make their own interpretations on some of the mysteries surrounding him. Can poetry and language shape reality? And why did he give up writing at such a young age?
TO HE***TE by Martin Svendsen
Four friends go on a roadtrip to the Norwegian town Hell. but the town is closer to hell than they know and the question is, if they’ll be able to come back home? Or will they be turned into distorted versions of themselves.
TROLL by Meta Valbjørn
Troll investigates superstition, anxiety and paranoia in contrast to the troll in the forest and the village next to it. The story shifts between the village and the troll and shows how pressure always creates counter-pressure.
TWILIGHT KNIGHTS by Troels Ken Pedersen
In better times none of our heroes would’ve become knights, but all the regular knights are dead. Now they need to perform the ultimate act of chivalry - freeing a lady who’s being held captive.
MINES OF MADNESS by Lars Kaos Andresen, Adam Hannestad & Merlin P. Mann
A classic Call of Cthulhu-scenario in a modern wrapping - the mystery needs to be experienced, but not necessarily solved. Four representatives for a British mining company arrive in a Welsh mining town in 1889. The doctor who summoned them is dead. The miners are disappearing. And under the town lies a mine which the Romans sealed off almost 1800 years ago.
WHERE THE WATER LEADS by Kate Balding
Four strangers awaken in a surreal and fantastical world. None of them remembers how they arrived; their names, histories and past relationships are gone. Ahead lies a mist-shrouded marsh, a city lying beneath eternal twilight and a waterfall rising impossibly into the sky.
Maybe somewhere, they'll find someone who can restore what has been lost.
WHOOPSIE-DAISY, YOO-HOO by Mikkel Bækgaard
In Los Angeles’ world of burning sun and alcohol- and pill stunted feelings, the players have to connect the sad fate of the three protagonists with a co**se found at Mulholland Drive’s burnt slopes. A scenario inspired by Lana del Rey’s dreaming, beautiful, and simultaneously uncanny noir music.
SHORT STORIES:
EAST COAST MONSTER ROAST by Mads Emil Christensen & Anders D. Nielsen
What do you do when weapons and magnitude fail but you still have irony in your pocket? The monsters from the east coast have long ravaged and after the beloved Engelhardt The Bard has died, his nerdy apprentices of the might of words must take action.
A NIGHT WITH THE FLAYER by Marie Wolfsberg Oscilowski & Thor Fejerskov Jensen
Can you survive until dawn with a slasher in your heels, trapped in a time-loop while horror conventions are trying to kill you? It’ll be funny and frustrating for the players, but deadly serious for the characters in their fight to survive A Night With The Flayer!
MISSION DAYCARE by Julie Ena-Lise Bøgeholm Jensen
Can you manage to sn**ch up the candy before you get picked up? Or will you be discovered by the daycare teacher and put in timeout? In this scenario, playing and teamwork is crucial if you don’t want to go home with your parents empty handed.
CHESS by Pax Meier
In chess the story of love, joy of life, entropy, and the life long back and forth is formed over an actual game of chess where the players give and take. A love story about a relationship that doesn’t end well.
STEFFEN AND THE STUPID CLONES II by Kristoffer Rudkjær
Genius but lazy 39 year old Steffen clones himself, again, to avoid teambuilding at his job, parent meeting at the kids’ school, and taking out the trash. The problem is just that the clones are equally genius and lazy.
STING OPERATION by Bjørn-Morten Gundersen
The masked man has exterminated the wasp nest and the three surviving wasps need to murder the queen bee who betrayed them. But will they actually murder the queen? Or should they go from avengers to heroes and save the bees?
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