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Metawise is an independent source of articles and news, helping people understand the design of the Metaverse with a focus on UX, 3D, NFTs, and technologies around it. Using the power of technology, we connect designers around the globe with necessary information about design in Metaverse and help creators make faster, smarter, and extraordinary decisions to drive the digital world.
01/16/2022
There will be big changes in Metaverse in 2022 ➡️ https://www.metawise.ca/articles/there-will-be-big-changes-in-metaverse-in-2022
You cannot escape the world's growing love for the virtual world and all that it brings. It will be the hottest thing in 2022, and it will change how we interact with the world for good.
01/15/2022
UX designers have to learn new tools, face new social, ethical, and legal issues, and take on even more responsibility for aspects of human experience, because a project like Metaverse, as we can now see, is not something you put in front of the user anymore; in Metaverse, you put the user inside the project. https://www.metawise.ca/articles/the-most-important-aspects-for-ux-in-the-metaverse
The most important aspects for UX in the Metaverse — Metawise UX designers have to learn new tools, face new social, ethical, and legal issues, and take on even more responsibility for aspects of human experience, because a project like Metaverse, as we can now see, is not something you put in front of the user anymore; in Metaverse, you put the user inside th
05/29/2019
“Introducing Mercury OS” by Jason Yuan
Introducing Mercury OS A speculative vision of the operating system, driven by humane design principles.
01/26/2019
01/25/2019
Guys from FIELD.IO made something unreal
FIELD x Microsoft — Responsive Potential The Cloud as Thinking Architecture of Light. A new interactive audio-visual, immersive light installation for Microsoft. Illustrating how supply chains become responsive, agile and on-demand when run in the cloud. Commissioned as an artistic case-study of[…]
01/22/2019
Why I doubted Facebook could build a billion dollar business, and what I learned from being horribly wrong Facebook, early 2006 Sometimes, you need to be horribly, embarrassingly wrong to remind yourself to keep an open mind. This is my story of my failure to understand Facebook’s potential. In 2006, I was working on a new ad network business that experimented a lot with targeting ads with social netwo...
01/21/2019
Well done, Microsoft
Microsoft by the Numbers Microsoft's Seeing AI app helps people who are blind or have low vision to better navigate the world around them. So far, it's assisted people with more than 10 million tasks.
01/07/2019
New Project up on GMUNK – probably our favorite of 2018:
Dolby Asteria — .www | GMUNK Dolby Asteria October 2018 –– For Dolby's ongoing site-specific installations at its unique gallery space in San Francisco, Munky and Tool of North America...
01/07/2019
https://www.neowise.co/blog/right-questions-to-ask-your-client-when-starting-a-ux-project
Right questions to ask your client when starting a UX project The ability to ask the right questions is an essential skill for any UX designer. Here are my top suggestions of what to ask in your first meeting with a client.
01/13/2018
The first wave of early access invites have started rolling out!
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02/20/2019